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===Additions=== | ===Additions=== | ||
This game has several major changes compared to ''Super Smash Bros. Melee''. In addition to the more fighters, items, and stages, there have been changes in gameplay. The most notable mechanic introduced is a fifth [[special move]] for each fighter, the [[Final Smash]], a very powerful move that they can use by getting a [[Smash Ball]]. | This game has several major changes compared to ''Super Smash Bros. Melee''. In addition to the more fighters, items, and stages, there have been changes in gameplay. The most notable mechanic introduced is a fifth [[special move]] for each fighter, the [[Final Smash]], a very powerful move that they can use by getting a [[Smash Ball]]. Characters cannot perform the [[wavedash]], because [[Air dodge|air dodging]] no longer stops fighters in mid-air, an action critical to perform the technique. Several fighters have their characteristics changed, and some have been [[nerf]]ed, such as [[Ganondorf]], whose combat abilities are much weaker. All characters can now perform a [[meteor smash]] due to the addition of the [[Footstool Jump]]. Fighters can also [[swim]] in certain stages. | ||
Characters cannot perform the [[wavedash]], because [[Air dodge|air dodging]] no longer stops fighters in mid-air, an action critical to perform the technique. Several fighters have their characteristics changed, and some have been [[nerf]]ed, such as [[Ganondorf]], whose combat abilities are much weaker. All characters can now perform a [[meteor smash]] | |||
''Super Smash Bros. Brawl'' retains the game modes from previous installments, such as [[Classic Mode]] and [[All-Star Mode|All-Star]], and introduces certain modes like [[Final Bosses]]. The most major addition is the [[Adventure Mode: The Subspace Emissary]] campaign, which is significantly more extensive than [[Adventure (Super Smash Bros. Melee)|Adventure]] from ''Super Smash Bros. Melee'', complete with a story, exclusive characters, and support for two-player co-op. | ''Super Smash Bros. Brawl'' retains the game modes from previous installments, such as [[Classic Mode]] and [[All-Star Mode|All-Star]], and introduces certain modes like [[Final Bosses]]. The most major addition is the [[Adventure Mode: The Subspace Emissary]] campaign, which is significantly more extensive than [[Adventure (Super Smash Bros. Melee)|Adventure]] from ''Super Smash Bros. Melee'', complete with a story, exclusive characters, and support for two-player co-op. | ||
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* Collectible [[Sticker]]s have been added. | * Collectible [[Sticker]]s have been added. | ||
* The [[Lottery]] has been replaced by the [[Coin Launcher]]. | * The [[Lottery]] has been replaced by the [[Coin Launcher]]. | ||
* The [[ | * The [[Footstool Jump]] has been added. | ||
* Controls can now be configured by name. | * Controls can now be configured by name. | ||