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Super Smash Bros. Brawl: Difference between revisions

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==Changes from ''Super Smash Bros. Melee''==
==Changes from ''Super Smash Bros. Melee''==
* Generally, Super Smash Bros. Brawl is a slower game, due in part to reductions in character [[fall speed]] and [[gravity]], the removal of [[L-canceling]], and the inability to conserve momentum while dashing and jumping.
* ''Super Smash Bros. Brawl'' is slower paced in general, partly due to reductions in [[fall speed]] and [[gravity]], the removal of [[L-canceling]], and the inability to keep momentum while [[dash]]ing and [[jump]]ing.
* Characters can dodge as many times as possible while in the air, but the direction can no longer be controlled with the control stick. If this feint is used next to an object, the character will automatically grab it. Because of this, it is no longer possible to wavedash.
* The introduction of a major story campaign, [[Adventure Mode: The Subspace Emissary]].
* The knockback has been severely reduced, meaning combos are difficult to perform.
* Characters can [[air dodge]] as much as desired, but the player can no longer control the movement using the Control Stick. If a fighter performs an air dodge next to an object, they grab it automatically, but [[wavedash]]ing is no longer possible for this reason.
* The up smash can now be used while dashing.
* [[Hitstun]] has been severely reduced, making fighters less likely to perform combos.
* Characters can grab while changing direction while dashing, which generally results in increased range. Additionally, grabbing a character who is in the air will not reset their double jump.
* A fighter can now use their [[up special move]] while dashing.
* Adventure Mode (SSBM) has been replaced by Adventure Mode: The Subspace Emissary.
* Characters can [[grab]] while changing direction while dashing, usually resulting in increased range. Additionally, grabbing a fighter in midair does not reset their [[Double Jump (consecutive)|Double Jump]].
* The sound library is available from the start, but certain sounds and music must be unlocked.
* The sound library is available from the start, but certain sounds and music must be unlocked.
* [[Event]]s can now have a selectable difficulty.
* [[Event match]]es now have a selectable [[Difficulty (Super Smash Bros. series)|difficulty]].
* '''Target Test''' is renamed '''[[Smash Targets]]''' and all characters share a single stage, which varies depending on the difficulty chosen.
* [[Target Smash!!]] has been renamed from Break the Targets!!, and the stage is the same for all fighters, varying by difficulty level only.
* Items can now be grabbed with [[Air Attack|air attacks]], air dodges, and [[Running Attacks|fast attacks]].
* Items can now be grabbed with [[air attack]]s, air dodges, and [[dash attack]]s.
* The [[Baseball Smash]] contains a shield to prevent the [[Sandbag|bag]] from being knocked off the platform due to an accidental knock. However, if the shield is hit enough, it will break. Two people can also play simultaneously, either in co-op mode or as a competitive match.
* [[Home Run Contest]] has an invisible shield during the countdown that can prevent the [[Sandbag]] from being knocked off accidentally, but if the player damages the shield enough, it breaks.
* Each character is now able to perform three [[Taunts]].
* Home Run Contest has support for two players, either in co-op or as a competitive match.
* In [[Special Brawl]], multiple modes can be active at once, and new modes are also introduced.
* Every fighter can perform three [[Taunt (Super Smash Bros. series)|taunts]].
* Any wins, losses, [[Knockout|K.O.]], and other milestones achieved by an NPC will not be recorded in the game logs.
* [[Special Smash|Special Brawl]] allows for several configurations at once, in addition to adding a few options not in the previous game.
* Collectible [[Sticker]]s have been added.
* The game does not save any wins, losses, [[KO]]'s, and other milestones achieved by an non-playable character.
* The [[Lottery]] has been replaced by the [[Coin Launcher]].
* Collectible [[Sticker (Super Smash Bros. Brawl)|Sticker]]s have been added.
* The [[Lottery (Super Smash Bros. Melee)|Lottery]] has been replaced by the [[Coin Launcher]].
* The [[Footstool Jump]] has been added.
* The [[Footstool Jump]] has been added.
* Controls can now be configured by name.
* Controls can now be configured by [[nickname]].


==Portrayals==
==Portrayals==

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