Super Smash Bros. Brawl: Difference between revisions

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{{italic title}}
{{italic title}}
{{improve|unrevised translations}}
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{{game infobox
{{game infobox
| image = [[File:SSBB cover.jpg|250px]]
| image = [[File:SSBB cover.jpg|250px]]
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==Gameplay==
==Gameplay==
The goal of a battle is, like in previous installments, to knock out your opponent by knocking them off the screen as they disappear in an explosion. The gameplay has remained the same, although it has been simplified slightly, giving the player the option to choose between four different controllers: horizontal only, Wiimote with Nunchuck, Classic Controller, or Nintendo GameCube Controller. Up to four players can play simultaneously locally, in addition to the ability to play online with other players via Nintendo Wi-Fi, making it the first game in the series to offer this option.
The goal of a battle is, like in previous installments, to knock out your opponent by knocking them off the screen as they disappear in an explosion. The gameplay has remained the same, although it has been simplified slightly, giving the player the option to choose between four different controllers: horizontal [[Wii Remote]], Wii Remote with [[Nunchuk]], [[Wii Classic Controller]], or [[Nintendo GameCube Controller]]. Up to four players can play simultaneously locally, and they could also play over [[Nintendo Wi-Fi Connection]] before the service discontinued on May 20, 2014.


===Additions===
===Additions===
This game has several major changes compared to ''Super Smash Bros. Melee''. In addition to the already significant increase in characters, items, and stages, there are other changes, primarily in the gameplay. It is impossible to perform the [[wavedash]], because performing a feint in the air does not stop the character in mid-air, an important detail for performing this technique. Additionally, several characters have had their characteristics changed, for better or worse, such as [[Ganondorf]], whose combat abilities have been significantly reduced from what he had in Melee. All characters can now perform a [[meteoric smash]], thanks to the [[bench jump]]. Characters can also [[swim]] in certain stages. The introduction of [[Final Smash]] to the series gives each character five special moves.
This game has several major changes compared to ''Super Smash Bros. Melee''. In addition to the already significant increase in characters, items, and stages, there are other changes, primarily in the gameplay. It is impossible to perform the [[wavedash]], because performing a feint in the air does not stop the character in mid-air, an important detail for performing this technique. Additionally, several characters have had their characteristics changed, for better or worse, such as [[Ganondorf]], whose combat abilities have been significantly reduced from what he had in Melee. All characters can now perform a [[meteor smash]], thanks to the [[bench jump]]. Characters can also [[swim]] in certain stages. The most major change to the fighters' moveset is a fifth and final special move, [[Final Smash]].


Other changes include [[Home-Run Target]], [[Event (Super Smash Bros. series)|events]], and [[Adventure Mode: The Subspace Emissary|Adventure Mode]], which can now be played by two players simultaneously. Furthermore, the latter has been improved compared to Melee.
Other changes include [[Home-Run Target]], [[Event (Super Smash Bros. series)|events]], and [[Adventure Mode: The Subspace Emissary|Adventure Mode]], which can now be played by two players simultaneously. Furthermore, the latter has been improved compared to Melee.


===Game Modes===
===Game modes===
[[File:SSBB menu screen.jpg|thumb|300px|''Super Smash Bros. Brawl'' main screen.]]
[[File:SSBB menu screen.jpg|thumb|300px|''Super Smash Bros. Brawl'' main screen.]]
The game's main screen has six options. Each one has different options and/or modes.
The game's main screen has six options. Each one has different options and/or modes.
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|-
|-
|[[Battlefield (Brawl)|Battlefield]]
|[[Battlefield (Brawl)|Battlefield]]
|[[File:SSBB Battlefield.jpg|50px]]
|[[File:SSBB Battlefield.jpg|100px]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|As the battle unfolds on the stage, the background will rapidly change according to the phases of the day.
|As the battle unfolds on the stage, the background will rapidly change according to the phases of the day.
|-
|-
|[[Siege Castle]]
|[[Siege Castle]]
|[[File:Siege Castle SSBB (1).jpg|50px]]
|[[File:Siege Castle SSBB (1).jpg|100px]]
|''Fire Emblem''
|''Fire Emblem''
|Stage that changes every 40 seconds, changing from a castle on the outside, then a castle on the inside, and finally the underground.
|Stage that changes every 40 seconds, changing from a castle on the outside, then a castle on the inside, and finally the underground.
|-
|-
|[[Figure 8 Circuit|Mario Circuit]]
|[[Figure 8 Circuit|Mario Circuit]]
|[[File:Mario Circuit SSBB.jpg|50px]]
|[[File:Mario Circuit SSBB.jpg|100px]]
|''Mario''
|''Mario''
|During the battle, Shy Guys will appear in their Go-Karts either from the sides or in the middle of the stage, running over and damaging any character who gets in their way. |-
|During the battle, Shy Guys will appear in their Go-Karts either from the sides or in the middle of the stage, running over and damaging any character who gets in their way. |-
|-
|-
|[[Delfino Plaza (stage)|Delfino Plaza]]
|[[Delfino Plaza (stage)|Delfino Plaza]]
|[[File:Delfino City SSBB.jpg|50px]]
|[[File:Delfino City SSBB.jpg|100px]]
|''Mario''
|''Mario''
|Every time the stage moves, the floating platform changes shape. In addition, the platform often lowers to the ground, where battles are fought on the roofs of houses or on islands floating in the sea. After a while, it will rise again.
|Every time the stage moves, the floating platform changes shape. In addition, the platform often lowers to the ground, where battles are fought on the roofs of houses or on islands floating in the sea. After a while, it will rise again.
|-
|-
|[[Final Destination (Brawl)|Final Destination]]
|[[Final Destination (Brawl)|Final Destination]]
|[[File:Final Destination SSBB.jpg|50px]]
|[[File:Final Destination SSBB.jpg|100px]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|This is the stage where you fight Master Hand and Crazy Hand.
|This is the stage where you fight Master Hand and Crazy Hand.
|-
|-
|[[Pokémon Stadium 2]]
|[[Pokémon Stadium 2]]
|[[File:Pokémon Stadium 2 SSBB.jpg|50px]]
|[[File:Pokémon Stadium 2 SSBB.jpg|100px]]
|''Pokémon''
|''Pokémon''
|Like in [[Pokémon Stadium]], the stage changes elemental types, causing the stage's appearance to change depending on the type.
|Like in [[Pokémon Stadium]], the stage changes elemental types, causing the stage's appearance to change depending on the type.
|-
|-
|[[Orpheon Frigate]]
|[[Orpheon Frigate]]
|[[File:Orpheon Frigate SSBB (1).jpg|50px]]
|[[File:Orpheon Frigate SSBB (1).jpg|100px]]
|''Metroid''
|''Metroid''
|Double stage that rotates 180°.
|Double stage that rotates 180°.
|-
|-
|[[Great Eldin Bridge]]
|[[Great Eldin Bridge]]
|[[File:Great Eldin Bridge SSBB.jpg|50px]]
|[[File:Great Eldin Bridge SSBB.jpg|100px]]
|''The Legend of Zelda''
|''The Legend of Zelda''
|Here we see King Bulbin riding his boar, throwing a bomb, which destroys part of the bridge. After a while, a Twilight portal appears and rebuilds it.
|Here we see King Bulbin riding his boar, throwing a bomb, which destroys part of the bridge. After a while, a Twilight portal appears and rebuilds it.
|-
|-
|[[Halberd (stage)|Halberd]]
|[[Halberd (stage)|Halberd]]
|[[File:Hal Halberd SSBB.jpg|50px]]
|[[File:Hal Halberd SSBB.jpg|100px]]
|''Kirby''
|''Kirby''
|A moving stage, which has a platform that travels around the ship from the hangar until it lands on the deck of the Halberd.
|A moving stage, which has a platform that travels around the ship from the hangar until it lands on the deck of the Halberd.
|-
|-
|[[Yoshi's Island (Brawl)|Yoshi's Island]]
|[[Yoshi's Island (Brawl)|Yoshi's Island]]
|[[File:Yoshi's Island SSBB (1).jpg|50px]]
|[[File:Yoshi's Island SSBB (1).jpg|100px]]
|''Yoshi''
|''Yoshi''
|From time to time, the stage's appearance may change depending on the seasons. The appearances change as follows: Spring-Summer-Autumn-Winter.
|From time to time, the stage's appearance may change depending on the seasons. The appearances change as follows: Spring-Summer-Autumn-Winter.
|-
|-
|[[Shadow Moses Island]]
|[[Shadow Moses Island]]
|[[File:Shadow Moses Island SSBB.jpg|50px]]
|[[File:Shadow Moses Island SSBB.jpg|100px]]
|''Metal Gear''
|''Metal Gear''
|A stage that launches missiles at characters it focuses on with its spotlight.
|A stage that launches missiles at characters it focuses on with its spotlight.
|-
|-
|[[The Summit]]
|[[The Summit]]
|[[File:The Summit SSBB.jpg|50px]]
|[[File:The Summit SSBB.jpg|100px]]
|''Ice Climber''
|''Ice Climber''
|At first glance, it looks like a typical glacier summit, but after struggling for a while, it breaks and slides down the mountainside, continuing until it reaches the sea.
|At first glance, it looks like a typical glacier summit, but after struggling for a while, it breaks and slides down the mountainside, continuing until it reaches the sea.
|-
|-
|[[Rumble Falls (stage)|Rumble Falls]]
|[[Rumble Falls (stage)|Rumble Falls]]
|[[File:The Great Waterfall (1) SSBB.jpg|50px]]
|[[File:The Great Waterfall (1) SSBB.jpg|100px]]
|''Donkey Kong''
|''Donkey Kong''
|In this stage, the screen slowly scrolls upwards, so you must constantly climb to survive without neglecting the fight against other opponents.
|In this stage, the screen slowly scrolls upwards, so you must constantly climb to survive without neglecting the fight against other opponents.
|-
|-
|[[New Pork City]]
|[[New Pork City]]
|[[File:New Pork City SSBB.jpg|50px]]
|[[File:New Pork City SSBB.jpg|100px]]
|''EarthBound''
|''EarthBound''
|From time to time, [[Ultimate Chimera]] from ''[[Mother 3]]'' appears. If it bites, it will deal 100-200% damage and cause an [[Instant Knockout|Instant K.O.]], unless the impact is absorbed by performing a [[ukemi]] next to a wall at the right moment. If the victim survives, they will take over 200% damage (sometimes up to over 300%).
|From time to time, [[Ultimate Chimera]] from ''[[Mother 3]]'' appears. If it bites, it will deal 100-200% damage and cause an [[Instant Knockout|Instant K.O.]], unless the impact is absorbed by performing a [[ukemi]] next to a wall at the right moment. If the victim survives, they will take over 200% damage (sometimes up to over 300%).
|-
|-
|[[PictoChat]]
|[[PictoChat]]
|[[File:PictoChat SSBB.jpg|50px]]
|[[File:PictoChat SSBB.jpg|100px]]
|''Nintendo DS''
|''Nintendo DS''
| As the fight continues, the stage creates pictures, which perform different actions depending on the picture.
| As the fight continues, the stage creates pictures, which perform different actions depending on the picture.
|-
|-
|[[Port Town Aero Dive]]
|[[Port Town Aero Dive]]
|[[File:Port Town Aero Dive SSBB.jpg|50px]]
|[[File:Port Town Aero Dive SSBB.jpg|100px]]
|''F-Zero''
|''F-Zero''
|The main platform in this stage moves along the track, randomly stopping in various locations, each with its own unique terrain.
|The main platform in this stage moves along the track, randomly stopping in various locations, each with its own unique terrain.
|-
|-
|[[Smash Town]]
|[[Smash Town]]
|[[File:Smash Town SSBB.jpg|50px]]
|[[File:Smash Town SSBB.jpg|100px]]
|''Animal Crossing''
|''Animal Crossing''
|This level, unlike other stages in the game, changes its appearance depending on the Nintendo Wii's internal clock.
|This level, unlike other stages in the game, changes its appearance depending on the Nintendo Wii's internal clock.
|-
|-
|[[Mushroom Kingdom]]
|[[Mushroom Kingdom]]
|[[File:Mushroom Kingdom 1-1 SSBB.jpg|50px]]
|[[File:Mushroom Kingdom 1-1 SSBB.jpg|100px]]
|''Mario''
|''Mario''
|A "double" stage that is either a desert or a cave.
|A "double" stage that is either a desert or a cave.
|-
|-
|[[Sky Kingdom]]
|[[Sky Kingdom]]
|[[File:Sky Kingdom SSBB.jpg|50px]]
|[[File:Sky Kingdom SSBB.jpg|100px]]
|''Kid Icarus''
|''Kid Icarus''
|All platforms can be destroyed by hitting a platform in the background that occasionally appears.
|All platforms can be destroyed by hitting a platform in the background that occasionally appears.
|-
|-
|[[Lylat System]]
|[[Lylat System]]
|[[File:Lylat System SSBB.jpg|50px]]
|[[File:Lylat System SSBB.jpg|100px]]
|''Star Fox''
|''Star Fox''
|The ship is constantly moving and tilts from left to right, which can obstruct the trajectory of projectiles.
|The ship is constantly moving and tilts from left to right, which can obstruct the trajectory of projectiles.
|-
|-
|[[WarioWare, Inc|WarioWare]]
|[[WarioWare, Inc|WarioWare]]
|[[File:Wario Ware SSBB.jpg|50px]]
|[[File:Wario Ware SSBB.jpg|100px]]
|''Wario''
|''Wario''
|A stage that presents various challenges and rewards the player who completes them.
|A stage that presents various challenges and rewards the player who completes them.
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|-
|-
|[[75 m]]
|[[75 m]]
|[[File:75 m SSBB.jpg|50px]]
|[[File:75 m SSBB.jpg|100px]]
|''Donkey Kong''
|''Donkey Kong''
|It has elevators, ladders and trampolines that damage characters, bags and umbrellas only give points to decorate the "Score" that appears above the stage, Donkey Kong will be above throwing trampolines that will damage whoever touches them, also if a player touches Donkey Kong he will be damaged, on the stage there are some fireballs that if a player touches them he receives 10% damage.
|It has elevators, ladders and trampolines that damage characters, bags and umbrellas only give points to decorate the "Score" that appears above the stage, Donkey Kong will be above throwing trampolines that will damage whoever touches them, also if a player touches Donkey Kong he will be damaged, on the stage there are some fireballs that if a player touches them he receives 10% damage.
|-
|-
|[[Pirate Ship]]
|[[Pirate Ship]]
|[[File:SSBB Pirate Ship.jpg|50px]]
|[[File:SSBB Pirate Ship.jpg|100px]]
|''The Legend of Zelda''
|''The Legend of Zelda''
|Stage with hazards such as cannonballs.
|Stage with hazards such as cannonballs.
|-
|-
|[[Spear Pillar]]
|[[Spear Pillar]]
|[[File:SSBB Spear Pillar.jpg|50px]]
|[[File:SSBB Spear Pillar.jpg|100px]]
|''Pokémon''
|''Pokémon''
|Stage that is attacked by [[Dialga]], [[Palkia]], and [[Cresselia]] perio
|Stage that is attacked by [[Dialga]], [[Palkia]], and [[Cresselia]] perio
|-
|-
|[[Green Hill Zone]]
|[[Green Hill Zone]]
|[[File:Green Hill Zone SSBB (1).jpg|50px]]
|[[File:Green Hill Zone SSBB (1).jpg|100px]]
|''Sonic the Hedgehog''
|''Sonic the Hedgehog''
|A stage with a large curve that is difficult to fight on.
|A stage with a large curve that is difficult to fight on.
|-
|-
|[[Hanenbow]]
|[[Hanenbow]]
|[[File:Hanenbow SSBB.jpg|50px]]
|[[File:Hanenbow SSBB.jpg|100px]]
|''Electroplankton''
|''Electroplankton''
|A musical stage with leaves that can be moved by hitting them.
|A musical stage with leaves that can be moved by hitting them.
|-
|-
|[[Luigi's Mansion (stage)|Luigi's Mansion]]
|[[Luigi's Mansion (stage)|Luigi's Mansion]]
|[[File:Luigi's Mansion SSBB (1).jpg|50px]]
|[[File:Luigi's Mansion SSBB (1).jpg|100px]]
|''Mario''
|''Mario''
|The mansion can be demolished by attacking the columns, potentially leaving the area desolate, but you have to start with the columns above and then the ones below. However, it doesn't matter if it's destroyed, since the house rebuilds itself after a while.
|The mansion can be demolished by attacking the columns, potentially leaving the area desolate, but you have to start with the columns above and then the ones below. However, it doesn't matter if it's destroyed, since the house rebuilds itself after a while.
|-
|-
|[[Mario Bros. (stage)|Mario Bros.]]
|[[Mario Bros. (stage)|Mario Bros.]]
|[[File:Mario Bros. SSBB.jpg|50px]]
|[[File:Mario Bros. SSBB.jpg|100px]]
|''Mario''
|''Mario''
|A stage that has several enemies and fireballs that damage characters.
|A stage that has several enemies and fireballs that damage characters.
|-
|-
|[[Stereo Zone 2]]
|[[Stereo Zone 2]]
|[[File:Stereo Zone 2 SSBB (1).jpg|50px]]
|[[File:Stereo Zone 2 SSBB (1).jpg|100px]]
|''Game & Watch''
|''Game & Watch''
|The stage consists of a giant widescreen Game & Watch where the characters fight, which constantly changes designs based on classic Game & Watch games, such as Fire, Chef, Lion, and Oil Panic.
|The stage consists of a giant widescreen Game & Watch where the characters fight, which constantly changes designs based on classic Game & Watch games, such as Fire, Chef, Lion, and Oil Panic.
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|-
|-
|[[Brinstar (stage)|Brinstar]]
|[[Brinstar (stage)|Brinstar]]
|[[File:Brinstar SSBM.jpg|50px]]
|[[File:Brinstar SSBM.jpg|100px]]
|''Metroid''
|''Metroid''
|Sometimes the acid located in the background can rise and cover a large part of the stage, except for the top platform, burning all players who touch it; this acid always does 14% damage.
|Sometimes the acid located in the background can rise and cover a large part of the stage, except for the top platform, burning all players who touch it; this acid always does 14% damage.
|-
|-
|[[Corneria (stage)|Corneria]]
|[[Corneria (stage)|Corneria]]
|[[File:Corneria SSBB.jpg|50px]]
|[[File:Corneria SSBB.jpg|100px]]
|''Star Fox''
|''Star Fox''
|Stage that is sometimes attacked by [[Arwing]]s and [[Wolfen]]s.
|Stage that is sometimes attacked by [[Arwing]]s and [[Wolfen]]s.
|-
|-
|[[Temple (Super Smash Bros. series)|Temple]]
|[[Temple (Super Smash Bros. series)|Temple]]
|[[File:Temple SSBB.jpg|50px]]
|[[File:Temple SSBB.jpg|100px]]
|''The Legend of Zelda''
|''The Legend of Zelda''
|This stage is characterized by its enormous size, housing various platforms that form small "sub-stages," which are accessed via narrow access roads.
|This stage is characterized by its enormous size, housing various platforms that form small "sub-stages," which are accessed via narrow access roads.
|-
|-
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[File:Yoshi's Island SSBM.jpg|50px]]
|[[File:Yoshi's Island SSBM.jpg|100px]]
|''Yoshi''
|''Yoshi''
|A curved stage formed by the pipe that descends over the rotating platforms and the sand slope.
|A curved stage formed by the pipe that descends over the rotating platforms and the sand slope.
|-
|-
|[[Onett]]
|[[Onett]]
|[[File:Onett SSBM.jpg|50px]]
|[[File:Onett SSBM.jpg|100px]]
|''EarthBound''
|''EarthBound''
|Onett is a place where many cars pass by. If a player stands on the sidewalk while a car passes by, the car will be hit, sending them flying into the air and dealing 30% damage. It is very likely that the player will [[Knockout|lose a life]].
|Onett is a place where many cars pass by. If a player stands on the sidewalk while a car passes by, the car will be hit, sending them flying into the air and dealing 30% damage. It is very likely that the player will [[Knockout|lose a life]].
|-
|-
|[[Rainbow Cruise]]
|[[Rainbow Cruise]]
|[[File:Rainbow Ride SSBB.jpg|50px]]
|[[File:Rainbow Ride SSBB.jpg|100px]]
|''Mario''
|''Mario''
|In this stage, the screen constantly scrolls, forcing fighters to jump from one platform to another while maintaining combat.
|In this stage, the screen constantly scrolls, forcing fighters to jump from one platform to another while maintaining combat.
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|-
|-
|[[Big Blue]]
|[[Big Blue]]
|[[File:Big Blue SSBM.jpg|50px]]
|[[File:Big Blue SSBM.jpg|100px]]
|''F-Zero''
|''F-Zero''
|If a player falls onto the track, they will quickly roll to the left of the screen and lose a life if they fail to get back into a vehicle.
|If a player falls onto the track, they will quickly roll to the left of the screen and lose a life if they fail to get back into a vehicle.
|-
|-
|[[Pokémon Stadium]]
|[[Pokémon Stadium]]
|[[File:Pokémon Stadium SSBB.jpg|50px]]
|[[File:Pokémon Stadium SSBB.jpg|100px]]
|''Pokémon''
|''Pokémon''
|A main feature is that the stage changes depending on the Pokémon's type.
|A main feature is that the stage changes depending on the Pokémon's type.
|-
|-
|[[Green Greens (stage)|Green Greens]]
|[[Green Greens (stage)|Green Greens]]
|[[File:Green Greens SSBB.jpg|50px]]
|[[File:Green Greens SSBB.jpg|100px]]
|''Kirby''
|''Kirby''
|In the central terrain, the character Whispy Woods is installed and occasionally creates a breeze in one direction.
|In the central terrain, the character Whispy Woods is installed and occasionally creates a breeze in one direction.
|-
|-
|[[Jungle Jungle]]
|[[Jungle Japes (stage)|Jungle Japes]]
|[[File:Jungle Jungle SSBM.jpg|50px]]
|[[File:Jungle Japes SSBM.jpg|100px]]
|''Donkey Kong''
|''Donkey Kong''
|Beneath the platforms is a river that runs fairly quickly from right to left of the screen.
|Beneath the platforms is a river that runs fairly quickly from right to left of the screen.
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!Description
!Description
|-
|-
|[[Barrel]]
|[[Barrel (Super Smash Bros. series)|Barrel]]
|[[File:SSBBBarrel.jpg|100px]]
|[[File:SSBBBarrel.jpg|100px]]
|A heavy object that rolls along the ground when thrown. When destroyed, it can reveal up to three items, but sometimes explodes.
|A heavy object that rolls along the ground when thrown. When destroyed, it can reveal up to three items, but sometimes explodes.
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|It's a classic balloon-shaped party ball that floats and releases various items when spawned.
|It's a classic balloon-shaped party ball that floats and releases various items when spawned.
|-
|-
|[[Crate]]
|[[Crate (Super Smash Bros. series)|Crate]]
|[[File:SSBBCrate.jpg|100px]]
|[[File:SSBBCrate.jpg|100px]]
|A heavy object that can hold up to three items inside. Sometimes it can explode.
|A heavy object that can hold up to three items inside. Sometimes it can explode.