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Super Smash Bros. Brawl: Difference between revisions

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(stage desc rewrites)
(rw items. to-do: images)
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|-
|-
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
|[[File:Yoshi's Island SSBM.jpg|100px]]
|[[File:Yoshi's Island SSBM Brawl.jpg|100px]]
|''Yoshi''
|''Yoshi''
|A short stage with a large, non-functional [[Pipe Cannon]] to the left and a sand slope to the right. There are [[Rotating Block]]s in the center that spin if hit, causing fighters to potentially fall below and get a KO.
|A short stage with a large, non-functional [[Pipe Cannon]] to the left and a sand slope to the right. There are [[Rotating Block]]s in the center that spin if hit, causing fighters to potentially fall below and get a KO.
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|-
|-
|[[Big Blue]]
|[[Big Blue]]
|[[File:Big Blue SSBM.jpg|100px]]
|[[File:Big Blue SSBB.jpg|100px]]
|''F-Zero''
|''F-Zero''
|The battle takes place atop several [[F-Zero machine]]s. If a fighters falls onto the track, they are quickly dragged to the left. The stage moves very fast, so fighters on the ground often have no chance to recover and receive a KO.
|The battle takes place atop several [[F-Zero machine]]s. If a fighters falls onto the track, they are quickly dragged to the left. The stage moves very fast, so fighters on the ground often have no chance to recover and receive a KO.
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|-
|-
|[[Jungle Japes (stage)|Jungle Japes]]
|[[Jungle Japes (stage)|Jungle Japes]]
|[[File:Jungle Japes SSBM.jpg|100px]]
|[[File:Jungle Japes SSBB.jpg|100px]]
|''Donkey Kong''
|''Donkey Kong''
|Beneath the platforms is a rapidly moving river that travels quickly from right to left. The river drags fighters to the [[blast line]] quickly, giving them little opportunity to return onto the platforms.
|Beneath the platforms is a rapidly moving river that travels quickly from right to left. The river drags fighters to the [[blast line]] quickly, giving them little opportunity to return onto the platforms.
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|[[Assist Trophy]]
|[[Assist Trophy]]
|[[File:Assist Trophy SSBB.jpg|100px]]
|[[File:Assist Trophy SSBB.jpg|100px]]
|It is used to summon a character from a certain game, franchise, or series to assist the user while fighting temporarily.
|It summons a character from a certain game, franchise, or series to temporarily assist the user while fighting.
|-
|-
|[[Banana Peel]]
|[[Banana Peel]]
|[[File:Banana Peel SSBB.jpg|100px]]
|[[File:Banana Peel SSBB.jpg|100px]]
|After being thrown and landing on the ground, any enemy that passes over it will slip and fall to the ground.
|Any opponent who passes over a Banana Peel slips onto the ground.
|-
|-
|[[Barrel (Super Smash Bros. series)|Barrel]]
|[[Barrel (Super Smash Bros. series)|Barrel]]
|[[File:SSBBBarrel.jpg|100px]]
|[[File:SSBB Barrel.jpg|100px]]
|A heavy object that rolls along the ground when thrown. When destroyed, it can reveal up to three items, but sometimes explodes.
|A heavy object that rolls along the ground when thrown. It can reveal up to three items upon being destroyed, but it sometimes explodes.
|-
|-
|[[Beam Sword]]
|[[Beam Sword]]
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|[[Bob-omb]]
|[[Bob-omb]]
|[[File:Bob-omb SSBB.jpg|100px]]
|[[File:Bob-omb SSBB.jpg|100px]]
|A highly explosive object that can be thrown. If no one picks it up, it will start walking on its own.
|A Bob-omb can be picked up and thrown to explode, but if left alone for a while, the Bob-omb begins to walk on its own.
|-
|-
|[[Bumper (Super Smash Bros. series)|Bumper]]
|[[Bumper (Super Smash Bros. series)|Bumper]]
|[[File:SSBB Bumper.jpg|100px]]
|[[File:SSBB Bumper.jpg|100px]]
|A throwable object that bounces sideways when it hits a player.
|After being thrown, the Bumper stays in place for a while, knocking back any fighters who touch it.
|-
|-
|[[Bunny Hood]]
|[[Bunny Hood]]
|[[File:SSBB Rabbit Hood.jpg|100px]]
|[[File:SSBB Bunny Hood.jpg|100px]]
|This item allows the wearer to move faster than normal and jump much higher than normal, making jumping and walking more effective.
|While wearing a Bunny Hood, the user can move faster than normal and jump much higher than normal.
|-
|-
|[[Crate (Super Smash Bros. series)|Crate]]
|[[Crate (Super Smash Bros. series)|Crate]]
|[[File:SSBBCrate.jpg|100px]]
|[[File:SSBB Crate.jpg|100px]]
|A heavy object that can hold up to three items inside. Sometimes it can explode.
|A container item similar to a barrel, except it is heavier and does not roll.
|-
|-
|[[Capsule (Super Smash Bros. series)|Capsule]]
|[[Capsule (Super Smash Bros. series)|Capsule]]
|[[File:SSBB Capsule.jpg|100px]]
|[[File:SSBB Capsule.jpg|100px]]
|The most common item in the game. It's a throwable object that can hold one item inside. It can explode 1 out of 8 times.
|It is a container item with only one item, although it has a one in eight chance of exploding.
|-
|-
|[[Cracker Launcher]]
|[[Cracker Launcher]]
|[[File:Firecracker Launcher SSBB.jpg|100px]]
|[[File:Cracker Launcher SSBB.jpg|100px]]
|An object that launches powerful [[Projectile]].
|It is a projectile weapon that fires powerful blasts.
|-
|-
|[[Deku Nut]]
|[[Deku Nut]]
|[[File:Deku Nut SSBB.jpg|100px]]
|[[File:Deku Nut SSBB.jpg|100px]]
|When it explodes after being thrown, attacked, or after its time limit expires, any character within range (including the thrower) will be stunned for a short time.
|When the Deku Nut explodes, any fighter nearby becomes stunned temporarily, even the user. A Deku Nut usually explodes if attacked, but it also explodes after some time.
|-
|-
|[[Dragoon]]
|[[Dragoon]]
|[[File:Dragoon SSBB.jpg|100px]]
|[[File:Dragoon SSBB.jpg|100px]]
|By collecting all three parts, you can [[Instant Knockout|instantly knock out]] your opponent.
|If a fighter collects all three parts, they can aim at opponents. If the opponents are aimed at successfully, they get [[one-hit knockout|one-hit KO'd]] by the user.
|-
|-
|[[Fan (Super Smash Bros. series)|Fan]]
|[[Fan (Super Smash Bros. series)|Fan]]
|[[File:Fan SSBB.jpg|100px]]
|[[File:Fan SSBB.jpg|100px]]
|A weapon that can hit quickly. Its hits can cause high [[Shield Damage Modifier|shield damage]] to the opponent.
|A weapon that can do several quick, swift hits to opponents, inflicting high [[Shield Damage Modifier|shield damage]].
|-
|-
|[[Fire Flower]]
|[[Fire Flower]]
|[[File:Fire Flower SSBB.jpg|100px]]
|[[File:Fire Flower SSBB.jpg|100px]]
|A weapon that can launch a large burst of flame that causes damage.
|It can launch large burst of damaging flames at opponents.
|-
|-
|[[Food]]
|[[Food]]
|[[File:SSBB Food.jpeg|100px]]
|[[File:SSBB Food.jpg|100px]]
|Healing items that restore damage based on the richer they are.
|Healing items that restore a percentage of damage depending on the type of food.
|-
|-
|[[Franklin Badge]]
|[[Franklin Badge]]
|[[File:SSBB Franklin Brooch.jpg|100px]]
|[[File:SSBB Franklin Badge.jpg|100px]]
|This item has the power of [[Reflection]], meaning it can repel [[Projectile]]s thrown back in the direction they came from.
|The Franklin Badge has the ability to [[Reflection|reflect]] any projectiles back in the direction they were from.
|-
|-
|[[Freezie]]
|[[Freezie]]
|[[File:Freezie SSBB.jpg|100px]]
|[[File:Freezie SSBB.jpg|100px]]
|When a character throws the Freezie at an opponent, they will take damage and freeze, being sent upward and slightly in the direction the Tempanito was thrown.
|If an opponent is hit by a Freezie, they are trapped inside of a chunk of ice while being sent upward, slightly in the direction the item was thrown.
|-
|-
|[[Golden Hammer]]
|[[Golden Hammer]]
|[[File:Golden Hammer SSBB.jpg|100px]]
|[[File:Golden Hammer SSBB.jpg|100px]]
|An item that, when picked up, allows opponents to be pummeled for a short time.
|A more powerful variation of the Hammer that inflicts even more damage.
|-
|-
|[[Gooey Bomb]]
|[[Gooey Bomb]]
|[[File:SSBB Gooey Bomb.jpg|100px]]
|[[File:SSBB Gooey Bomb.jpg|100px]]
|This bomb sticks to the character it's thrown at and explodes after a few seconds. You can avoid it by passing it to another player or activating your shield.
|If thrown at an opponent, the Gooey Bomb sticks to them and explodes after a few seconds. A Gooey Bomb can be avoided by either passing it to another opponent or by [[Shield (Super Smash Bros. series)|shielding]].
|-
|-
|[[Green Shell]]
|[[Green Shell]]
|[[File:Green Shell SSBB.jpg|100px]]
|[[File:Green Shell SSBB.jpg|100px]]
|An item that deals a high percentage of damage when thrown.
|When thrown, a Green Shell travels in a single direction on the ground, damaging whomever it hits.
|-
|-
|[[Hammer (Mario franchise)|Hammer]]
|[[Hammer (Mario franchise)|Hammer]]
|[[File:Hammer SSBB.jpg|100px]]
|[[File:Hammer SSBB.jpg|100px]]
|An item that, when picked up, allows you to pummel opponents for a short time.
|A temporary item that gives the user the ability to pummel opponents, sending them flying.
|-
|-
|[[Heart Container]]
|[[Heart Container]]
|[[File:SSBB Heart Container.jpg|100px]]
|[[File:SSBB Heart Container.jpg|100px]]
|Healing item that restores all of a character's damage.
|It is a healing item that restores all of a character's damage.
|-
|-
|[[Home-Run Bat]]
|[[Home-Run Bat]]
|[[File:Baseball Bat SSBB.jpg|100px]]
|[[File:Home-Run Bat SSBB.jpg|100px]]
|A weapon that can [[Instant Knockout|instantly knock out]] the opponent.
|A weapon that inflicts a one-hit knockout on the opponent it is swung at.
|-
|-
|[[Hothead]]
|[[Hothead]]
|[[File:Hothead SSBB.jpg|100px]]
|[[File:Hothead SSBB.jpg|100px]]
|This item slides along the ground, releasing sparks that will burn the opponents of the person who threw it.
|An item that slides along the ground, releasing sparks that burn the opponents of the thrower on contact.
|-
|-
|[[Key]]
|[[Key]]
|[[File:SSBB Key.jpg|100px]]
|[[File:SSBB Key.jpg|100px]]
|In [[The Subspace Emissary]], once picked up, it can be used to open locked doors.
|Exclusive to [[Adventure Mode: The Subspace Emissary]], keys can be used to open locked doors.
|-
|-
|[[Lightning Bolt]]
|[[Lightning (Mario franchise)|Lightning]]
|[[File:SSBB Lightning Bolt.jpg|100px]]
|[[File:SSBB Lightning.jpg|100px]]
|It is a small lightning bolt whose function is to shrink the opponents of the person who picks it up.
|A small lightning bolt that shrinks the opponents of whomever picks it up.
|-
|-
|[[Lip's Stick]]
|[[Lip's Stick]]
|[[File:Lip's Wand SSBB.jpg|100px]]
|[[File:Lip's Wand SSBB.jpg|100px]]
|It is a type of flower that, when hit, causes minor damage. However, when hit by this flower, the enemy will also be in [[flower|flower state]].
|It is a type of flower that causes minor damage to whomever is hit, but the target also enters a [[Flower (Super Smash Bros. series)|flower state]].
|-
|-
|[[Maxim Tomato]]
|[[Maxim Tomato]]
|[[File:SSBBStopwatch.jpg|100px]]
|[[File:Maxim Tomato SSBB.jpg|100px]]
|Reduces 50% of damage percentage.
|It heals up to 50% damage of the user.
|-
|-
|[[Mr. Saturn]]
|[[Mr. Saturn]]
|[[File:Mr. Saturn SSBB.jpg|100px]]
|[[File:Mr Saturn SSBB.jpg|100px]]
|This item deals very low damage when thrown (2 to 5% damage). However, they do deal high damage to the opponent's shield.
|It is an item that deals very low damage, ranging from 2-5%, but inflicts a lot of damage to the opponent's shield.
|-
|-
|[[Orange cube]]
|[[Orange cube]]
|[[File:SSBB Orange Cube.jpg|100px]]
|[[File:SSBB Orange Cube.jpg|100px]]
|This cube appears in Adventure Mode and can contain stickers or trophies.
|Exclusive to Adventure Mode: The Subspace Emissary, an orange cube contains either [[Sticker (Super Smash Bros. Brawl)|stickers]] or [[Trophy (Super Smash Bros. series)|trophies]].
|-
|-
|[[Party Ball]]
|[[Party Ball]]
|[[File:SSBBParty Ball.jpg|100px]]
|[[File:SSBBParty Ball.jpg|100px]]
|It's a classic balloon-shaped party ball that floats and releases various items when spawned.
|It is a classic balloon-shaped party ball that floats and releases various items upon being spawned.
|-
|-
|[[Pitfall]]
|[[Pitfall]]
|[[File:Pitfall SSBB.jpg|100px]]
|[[File:Pitfall SSBB.jpg|100px]]
|If a player steps on it, they will be buried in the stage floor for three seconds, dealing around 10% damage; throwing it directly at someone has the same effect.
|If either a fighter steps on a Pitfall or hits an opponent with one, they become buried in the stage for three seconds, dealing around 10% damage.
|-
|-
|[[Poison Mushroom]]
|[[Poison Mushroom]]
|[[File:SSBB Poisonous Mushroom.jpg|100px]]
|[[File:SSBB Poison Mushroom.jpg|100px]]
|Its function is to shrink whoever touches it, and it is even capable of neutralizing the effects of a giant mushroom.
|A Poison Mushroom temporarily shrinks whomever it touches, or it can neutralize the effects of a Super Mushroom, ending it prematurely.
|-
|-
|[[Poké Ball]]
|[[Poké Ball]]
|[[File:Poké Ball SSBB.jpg|100px]]
|[[File:Poké Ball SSBB.jpg|100px]]
|An item that, when dropped on the ground, can reveal a [[Pokémon (species)|Pokémon]], which will aid the player who summons it in battle.
|It releases [[Pokémon]] that temporarily assists the fighter who had summoned it.
|-
|-
|[[Ray Gun]]
|[[Ray Gun]]
|[[File:Ray Gun SSBB.jpg|100px]]
|[[File:Ray Gun SSBB.jpg|100px]]
|A weapon that can fire up to 16 [[Projectile]].
|It is a weapon that can shoot up to sixteen projectiles.
|-
|-
|[[Rolling Crate]]
|[[Rolling Crate]]
|[[File:SSBB Rolling Crate.jpg|100px]]
|[[File:SSBB Rolling Crate.jpg|100px]]
|It's the same as a crate, except this one has wheels. Destroying one of these crates will yield the same kinds of items as regular crates.
|It has the exact same effect as a crate, except it rolls around on wheels.
|-
|-
|[[Sandbag]]
|[[Sandbag]]
|[[File:SSBB Sandbag.jpg|100px]]
|[[File:SSBB Sandbag.jpg|100px]]
|Hitting this bag will yield items. The more you hit it, the more items will come out.
|The player can hit a Sandbag to release items.
|-
|-
|[[Screw Attack (item)|Screw Attack]]
|[[Screw Attack (item)|Screw Attack]]
|[[File:SSBB Official Art Spiral Attack Module.jpg|100px]]
|[[File:SSBB Screw Attack.jpg|100px]]
|It is a badge that characters can wear, adding the Spiral Attack Module to their normal and aerial jumps.
|Fighters can wear a Screw Attack to perform a type of [[Screw Attack (move)|identically titled jump]], including midair jumps.
|-
|-
|[[Smart Bomb]]
|[[Smart Bomb]]
|[[File:SSBB Smart Bomb.jpg|100px]]
|[[File:SSBB Smart Bomb.jpg|100px]]
|It's an extremely powerful long-range bomb.
|It is an explosive bomb with a wide range.
|-
|-
|[[Smash Ball]]
|[[Smash Ball]]
|[[File:SSBB Smash Ball.jpg|100px]]
|[[File:SSBB Smash Ball.jpg|100px]]
|If a fighter breaks it, they can use their [[Final Smash]] by pressing the special move button (B button on the Gamecube controller and Nunchuk, 1 button on the Wii controller).
|When a Smash Ball appears, fighters try to break it first, and whoever does can perform their [[Final Smash]] by pressing the special move button.
|-
|-
|[[Smoke Ball]]
|[[Smoke Ball]]
|[[File:SSBB Smoke Ball.jpg|100px]]
|[[File:SSBB Smoke Ball.jpg|100px]]
|It's a colored smoke object that does no damage.
|It releases colorful smoke if used, serving only to obscure the player's vision.
|-
|-
|[[Spring]]
|[[Spring]]
|[[File:SSBB Dock.jpg|100px]]
|[[File:SSBB Spring.jpg|100px]]
|They are used to make huge jumps when a player bounces on them. Sometimes they may stay on their side, in which case, whoever touches them will be thrown horizontally, with a high chance of getting a [[Knockout|K.O.]]
|A fighter can perform high jumps on a Spring. A Spring is sometimes on its side and bounces whoever touches it a distance, often resulting in a KO.
|-
|-
|[[Star Rod (Kirby franchise)|Star Rod]]
|[[Star Rod (Kirby franchise)|Star Rod]]
|[[File:Star Wand SSBB.jpg|100px]]
|[[File:Star Rod SSBB.jpg|100px]]
|A striking item that can shoot stars from a distance.
|It is a wand that can shoot out star projectiles.
|-
|-
|[[Soccer Ball]]
|[[Soccer Ball]]
|[[File:Soccer Ball SSBB.jpg|100px]]
|[[File:Soccer Ball SSBB.jpg|100px]]
|Depending on the strength of the attack with which the ball is hit, the faster it will fly and the more damage it will cause.
|The Soccer Ball be knocked at opponents to damage them, with stronger attacks causing it to launch faster and inflict more damage.
|-
|-
|[[Stock Ball]]
|[[Stock Ball]]
|[[File:Stock Ball SSBB.jpg|100px]]
|[[File:Stock Ball SSBB.jpg|100px]]
|In [[The Subspace Emissary]], it grants a life to whoever touches it.
|An item exclusive to Adventure Mode: The Subspace Emissary, the Stock Ball grants an extra stock to whomever touches it.
|-
|-
|[[Stopwatch]]
|[[Stopwatch]]
|[[File:SSBBStopwatch.jpg|100px]]
|[[File:SSBB Stopwatch.jpg|100px]]
|When a player picks up the stopwatch, certain players will have reduced mobility, becoming slower in all aspects (moving, attacking, jumping, etc.).
|If a Stopwatch is picked up, certain fighters are temporarily slowed, performing slower movements and attacks.
|-
|-
|[[Super Mushroom]]
|[[Super Mushroom]]
|[[File:SSBB Giant Mushroom.jpg|100px]]
|[[File:SSBB Super Mushroom.jpg|100px]]
|Its function is to briefly increase the player's size, making them more powerful and heavier.
|It briefly increases a character to [[Super Mario (form)|Super form]], doubling their size.
|-
|-
|[[Super Scope (item)|Super Scope]]
|[[Super Scope (item)|Super Scope]]
|[[File:Nintendo Scope SSBB.jpg|100px]]
|[[File:Super Scope SSBB.jpg|100px]]
|An object that can fire reloaded [[Projectile]].
|It is a weapon that can launch charged projectiles.
|-
|-
|[[Super Star]]
|[[Super Star]]
|[[File:SSBB Star.jpg|100px]]
|[[File:SSBB Super Star.jpg|100px]]
|An item that, when picked up, grants [[invincibility]] for a short time.
|A weapon that makes a character temporarily [[Invincible Mario|invincible]] to hazards and other opponents' attacks.
|-
|-
|[[Superspicy Curry]]
|[[Superspicy Curry]]
|[[File:SSBBStopwatch.jpg|100px]]
|[[File:Superspicy Curry SSBB.jpg|100px]]
|This food makes whoever eats it burn their mouth due to its spiciness, and it's so strong that it makes fire come out of their mouths, although the only strange and good thing is that it doesn't damage the person who eats it, but rather their enemies.
|The food is very hot, to the point of causing the user to spit fire out of their mouth and inflict [[Flame (Super Smash Bros. series)|flame]] damage to opponents.
|-
|-
|[[Team Healer]]
|[[Team Healer]]
|[[File:SSBB Team Healer.jpg|100px]]
|[[File:SSBB Team Healer.jpg|100px]]
|If used on an ally (i.e., a fighter on the same team), the balm will heal a certain percentage of their damage, depending on the damage of the caster (the more damage, the more it heals).
|It can restore a certain percentage of damage that an ally has taken. The more damage an ally has taken, the more health is restored.
|-
|-
|[[Trophy Stand]]
|[[Trophy Stand]]
|[[File:Pedestal SSBB.jpg|100px]]
|[[File:Trophy Stand SSBB.jpg|100px]]
|The Pedestal allows the user to turn the [[Subspace Emissary]]'s enemies into collectible trophies.
|Trophy Stands are another item exclusive to Adventure Mode: The Subspace Emissary, and one can be picked up and thrown at an enemy, turning it into a collectible trophy.
|-
|-
|[[Unira]]
|[[Unira]]
|[[File:Unira SSBB.jpg|100px]]
|[[File:Unira SSBB.jpg|100px]]
|When this item is thrown, it expands its spines and damages enemies.
|When a fighter throws an Unira, its spikes expand, damaging enemies on contact.
|-
|-
|[[Warp Star]]
|[[Warp Star]]
|[[File:SSBB Towing Star.jpg|100px]]
|[[File:SSBB Warp Star.jpg|100px]]
|It's a medium-sized star that, when used, will transport the fighter off-screen for a moment (specifically, upwards). Moments later, it will plummet downwards, causing an explosion capable of dealing 22% damage and achieving a [[Knockout|K.O.]]
|It is a medium-sized star that a fighter can use to transport upward off-screen before plummeting downward, creating an explosion that can inflict 22% damage and achieve a KO.
|}
|}


Line 752: Line 752:
* [[Hitstun]] has been severely reduced, making fighters less likely to perform combos.
* [[Hitstun]] has been severely reduced, making fighters less likely to perform combos.
* A fighter can now use their [[up special move]] while dashing.
* A fighter can now use their [[up special move]] while dashing.
* Characters can [[grab]] while changing direction while dashing, usually resulting in increased range. Additionally, grabbing a fighter in midair does not reset their [[Double Jump (consecutive)|Double Jump]].
* Characters can [[grab]] while changing direction while dashing, usually resulting in increased range. Additionally, grabbing a fighter in midair does not reset their [[Double Jump (airborne)|Double Jump]].
* The sound library is available from the start, but certain sounds and music must be unlocked.
* The sound library is available from the start, but certain sounds and music must be unlocked.
* [[Event match]]es now have a selectable [[Difficulty (Super Smash Bros. series)|difficulty]].
* [[Event match]]es now have a selectable [[Difficulty (Super Smash Bros. series)|difficulty]].

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