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{{italic title}} | {{italic title}} | ||
{{game infobox | {{game infobox | ||
| image = [[File:SSBB cover.jpg|250px]] | | image = [[File:SSBB cover.jpg|250px]] | ||
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| release = '''Wii:'''<br/>{{release|Japan|Janaury 31, 2008|USA|March 9, 2008|Europe|June 27, 2008}} | | release = '''Wii:'''<br/>{{release|Japan|Janaury 31, 2008|USA|March 9, 2008|Europe|June 27, 2008}} | ||
}} | }} | ||
'''''Super Smash Bros. Brawl''' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu'' literally ''Big Smash Brothers X Battle'' in Japanese), commonly shortened to '''SSBB''' or '''Brawl''', is a [[Wii]] game and the third title of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It was published by Nintendo and designed by [[Masahiro Sakurai]] | '''''Super Smash Bros. Brawl''' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu'' literally ''Big Smash Brothers X Battle'' in Japanese), commonly shortened to '''SSBB''' or '''Brawl''', is a [[Wii]] game and the third title of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It was published by Nintendo and designed by [[Masahiro Sakurai]]. ''Super Smash Bros. Brawl'' was worked on by several development groups, such as [[Sora Ltd.]] The game was published by [[Nintendo]]. | ||
==Gameplay== | |||
During matches, fighters try to knock out their opponent by knocking them beyond the [[blast line]]. Depending on the rules, the fighter can win either by ending with the most [[KO (Super Smash Bros. series)|KO's]] once time runs out out or taking away all of their opponent's [[Stock (Super Smash Bros. series)|stock]]. | |||
The | The player can choose between four different controllers: horizontal [[Wii Remote]], Wii Remote with [[Nunchuk]], [[Wii Classic Controller]], or [[Nintendo GameCube Controller]]. | ||
Up to four players can play simultaneously locally. ''Super Smash Bros. Brawl'' was the first ''Super Smash Bros.'' game to support online play, as players could compete on [[Nintendo Wi-Fi Connection]] before the service discontinued on May 20, 2014. | |||
== | ===Additions=== | ||
This game has several major changes compared to ''Super Smash Bros. Melee''. In addition to the more fighters, items, and stages, there have been changes in gameplay. The most notable mechanic introduced is a fifth [[special move]] for each fighter, the [[Final Smash]], a very powerful move that they can use by getting a [[Smash Ball]]. | |||
Characters cannot perform the [[wavedash]], because [[Air dodge|air dodging]] no longer stops fighters in mid-air, an action critical to perform the technique. Several fighters have their characteristics changed, and some have been [[nerf]]ed, such as [[Ganondorf]], whose combat abilities are much weaker. All characters can now perform a [[meteor smash]], thanks to the [[bench jump]]. Characters can also [[swim]] in certain stages. The most major change to the fighters' moveset is a fifth and final special move, [[Final Smash]]. | |||
''Super Smash Bros. Brawl'' retains the game modes from previous installments, such as [[Classic Mode]] and [[All-Star Mode|All-Star]], and introduces certain modes like [[Final Bosses]]. The most major addition is the [[Adventure Mode: The Subspace Emissary]] campaign, which is significantly more extensive than [[Adventure (Super Smash Bros. Melee)|Adventure]] from ''Super Smash Bros. Melee'', complete with a story, exclusive characters, and support for two-player co-op. | |||
===Game modes=== | ===Game modes=== | ||
[[File:SSBB menu screen.jpg|thumb|300px|''Super Smash Bros. Brawl'' main screen.]] | [[File:SSBB menu screen.jpg|thumb|300px|''Super Smash Bros. Brawl'' main screen.]] | ||
The game's main screen has six options | The game's main screen has six options, each with their own sub-options. | ||
==== | ====Group==== | ||
*[[Multiplayer|Brawl]] | {{main|Group (Super Smash Bros. series)}} | ||
*[[Rules]] | *[[Multiplayer (Super Smash Bros. series)|Brawl]] | ||
*[[Rules (Super Smash Bros. series)|Rules]] | |||
*[[Special Brawl]] | *[[Special Brawl]] | ||
*[[Rotation]] | *[[Rotation (Super Smash Bros. series)|Rotation]] | ||
*[[ | *[[Tourney (Super Smash Bros. series)|Tourney]] | ||
==== | ====Solo==== | ||
*[[The Subspace Emissary]] | {{main|Solo (Super Smash Bros. series)}} | ||
*[[Classic | *[[Adventure Mode: The Subspace Emissary]] | ||
*[[Classic (Super Smash Bros. Brawl)|Classic]] | |||
*[[All-Star Mode|All-Star]] | *[[All-Star Mode|All-Star]] | ||
*[[Event]] | *[[Event match|Events]] | ||
*[[Training Mode|Training]] | *[[Training Mode|Training]] | ||
====[[ | ====Stadium==== | ||
*[[Trophies]] and [[Stickers]] | {{main|Stadium (Super Smash Bros. series)}} | ||
*[[Stage Editor]] | *[[Home-Run Contest]] | ||
*[[Target Smash!!]] | |||
*[[Multi-Man Smash|Multi-Man Brawl]] | |||
*[[Boss Battles]] | |||
====Vault==== | |||
{{main|Vault (Super Smash Bros. series)}} | |||
*[[Trophy (Super Smash Bros. series)|Trophies]] and [[Sticker (Super Smash Bros. Brawl)|Stickers]] | |||
*[[Stage Editor (Super Smash Bros. series)|Stage Editor]] | |||
*[[Coin Launcher]] | *[[Coin Launcher]] | ||
*[[Album]] | *[[Album]] | ||
*[[Challenges]] | *[[Challenges (Super Smash Bros. Brawl)|Challenges]] | ||
*[[ | *[[Replays]] | ||
*[[ | *[[Masterpieces]] | ||
*[[ | *[[Chronicle]] | ||
*[[Options]] | *[[Options]] | ||
==== | ====Event matches==== | ||
{{main|Event (Super Smash Bros. series)}} | {{main|Event match (Super Smash Bros. series)}} | ||
Event matches are challenges with predetermined conditions for winning. Depending on the event match, the player can either choose their fighter or have to play as a certain fighter. | |||
{| class=table style="width:90%" | {| class=table style="width:90%" | ||
|- | |- | ||
|01 | |01 | ||
|Two | |[[Two Trouble Kings]] | ||
|02 | |02 | ||
| | |[[Landmaster Ignition]] | ||
|03 | |03 | ||
| | |[[Pink Ball Repulsion]] | ||
|04 | |04 | ||
| | |[[Cleaning House in Skyworld]] | ||
|05 | |05 | ||
|Become | |[[Become the Champion!]] | ||
|- | |- | ||
|06 | |06 | ||
|Super Bowser Bros. | |[[Super Bowser Bros.]] | ||
|07 | |07 | ||
|Diddy | |[[Diddy Kong Panic]] | ||
|08 | |08 | ||
| | |[[Go! Triple Finish!]] | ||
|09 | |09 | ||
| | |[[The Monster Beneath the Earth]] | ||
|10 | |10 | ||
|Battle | |[[All-Star Battle Regulars]] | ||
|- | |- | ||
|11 | |11 | ||
|Yoshi's Rainbow | |[[Yoshi's Rainbow]] | ||
|12 | |12 | ||
| | |[[Sleeping in the Eggs]] | ||
|13 | |13 | ||
| | |[[Dragoon Strike]] | ||
|14 | |14 | ||
| | |[[Sproutage of the Flower Pikmin]] | ||
|15 | |15 | ||
| | |[[Hammer of the King]] | ||
|- | |- | ||
|16 | |16 | ||
|Suit | |[[Power Suit ON!]] | ||
|17 | |17 | ||
| | |[[Super Waterfall Climb]] | ||
|18 | |18 | ||
| | |[[Dark Link Duel]] | ||
|19 | |19 | ||
|Wario Bros. | |[[Wario Bros. (event match)|Wario Bros.]] | ||
|20 | |20 | ||
|All-Star | |[[All-Star Battle x 1]] | ||
|- | |- | ||
|21 | |21 | ||
|Visit to Onett | |[[Visit to Onett]] | ||
|22 | |22 | ||
| | |[[Monkeys Unite]] | ||
|23 | |23 | ||
| | |[[Molten Norfair]] | ||
|24 | |24 | ||
| | |[[Come On! Blue Falcon!]] | ||
|25 | |25 | ||
| | |[[The Aura is with Me]] | ||
|- | |- | ||
|26 | |26 | ||
| | |[[The Slow and Easy Life]] | ||
|27 | |27 | ||
|Three- | |[[Three-Beast Carnage]] | ||
|28 | |28 | ||
| | |[[Flower Blooms in the Echoes]] | ||
|29 | |29 | ||
| | |[[All-Star Semifinal Regulars]] | ||
|30 | |30 | ||
|Sonic Boom | |[[Sonic Boom (event match)|Sonic Boom]] | ||
|- | |- | ||
|31 | |31 | ||
| | |[[The Ultimate Bodyguard]] | ||
|32 | |32 | ||
|Night | |[[Bird in Darkest Night]] | ||
|33 | |33 | ||
| | |[[Advent of the Evil King]] | ||
|34 | |34 | ||
|All-Star Melee | |[[All-Star Battle Melee]] | ||
|35 | |35 | ||
| | |[[The Visitor to Flat Zone]] | ||
|- | |- | ||
|36 | |36 | ||
| | |[[High-Tech Special Forces]] | ||
|37 | |37 | ||
|The Pirate | |[[The Pirate Airship]] | ||
|38 | |38 | ||
|The | |[[The Wolf Hunts the Fox]] | ||
|39 | |39 | ||
|All-Star | |[[All-Star Battle x 2]] | ||
|40 | |40 | ||
|The | |[[The Final Battle (event match)|The Final Battle]] | ||
|- | |- | ||
|41 | |41 | ||
|The | |[[The FINAL, Final Battle]] | ||
|} | |} | ||
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|- | |- | ||
|01 | |01 | ||
|Two | |[[Two Trouble Kings]] | ||
|02 | |02 | ||
|Pokémon | |[[Master the Pokémon Tag Battle]] | ||
|03 | |03 | ||
|Sudden Death | |[[Fastest, Shortest, Sudden Death]] | ||
|04 | |04 | ||
| | |[[The DK Tag Calamity]] | ||
|05 | |05 | ||
| | |[[The Yoshi Team of 50]] | ||
|- | |- | ||
|06 | |06 | ||
|Unwanted Suitors | |[[Unwanted Suitors]] | ||
|07 | |07 | ||
| | |[[Battle of the Dark Sides]] | ||
|08 | |08 | ||
| | |[[All MINE!]] | ||
|09 | |09 | ||
| | |[[Those Who Wait in Onett]] | ||
|10 | |10 | ||
|The R.O.B.s of | |[[The R.O.B.'s of Tomorrow]] | ||
|- | |- | ||
|11 | |11 | ||
| | |[[The Great Remodeling Battle]] | ||
|12 | |12 | ||
| | |[[Come Back, Falcon Flyer!]] | ||
|13 | |13 | ||
| | |[[Blades of the Quick and Mighty]] | ||
|14 | |14 | ||
|Dark Guardians | |[[The Dark Guardians]] | ||
|15 | |15 | ||
|Four Swords | |[[Four Swords Brawl]] | ||
|- | |- | ||
|16 | |16 | ||
| | |[[JIGGLYPUFF's Great Comeback]] | ||
|17 | |17 | ||
|Sonic | |[[Sonic and Mario]] | ||
|18 | |18 | ||
| | |[[The New Weapon of Shadow Moses]] | ||
|19 | |19 | ||
| | |[[Shadow of Andross]] | ||
|20 | |20 | ||
|The Final | |[[The Final Battle for Two]] | ||
|- | |- | ||
|21 | |21 | ||
|The | |[[The True All-Star Battle]] | ||
|} | |} | ||
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[[File:SSBB Characters.png|thumb|250px|All characters from ''Super Smash Bros. Brawl'', with the exception of Zero Samus and Sheik, transformations of Samus and Zelda, respectively.]] | [[File:SSBB Characters.png|thumb|250px|All characters from ''Super Smash Bros. Brawl'', with the exception of Zero Samus and Sheik, transformations of Samus and Zelda, respectively.]] | ||
===Playable fighters=== | ===Playable fighters=== | ||
''Super Smash Bros. Brawl'' | ''Super Smash Bros. Brawl'' features playable fighters from a variety of [[Nintendo]] franchises, series, and games, as usual. It is the first game of the ''Super Smash Bros.'' series to have third-party characters, [[Solid Snake]] from [[Konami]] and [[Sonic the Hedgehog]] from [[Sega]]. Not counting alternate forms, there are 35 fighters in ''Super Smash Bros. Brawl'', 21 of whom are available from the start. There are more fighters than previous installments, but some fighters like [[Dr. Mario]] and [[Mewtwo]] do not return from ''Super Smash Bros. Brawl''. | ||
Many characters have been redesigned to represent their most recent games | Many characters have been redesigned to represent their most recent games, such as how [[Link]], [[Princess Zelda|Zelda]], and [[Ganondorf]] have designs based on their appearance in ''[[The Legend of Zelda: Twilight Princess]]''. [[Pit]] received a unique redesign especially for his introduction to the ''Super Smash Bros.'' series that would be later used in the [[Nintendo 3DS]] game ''[[Kid Icarus: Uprising]]''. The characters also have a darker and more opaque effect compared to other installments in the series. | ||
====Default==== | ====Default==== | ||
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*Alésia Glidewell - [[Krystal]] | *Alésia Glidewell - [[Krystal]] | ||
*Michael McAuliffe - [[Slippy Toad]] | *Michael McAuliffe - [[Slippy Toad]] | ||
==Stages== | ==Stages== | ||
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|They are used to make huge jumps when a player bounces on them. Sometimes they may stay on their side, in which case, whoever touches them will be thrown horizontally, with a high chance of getting a [[Knockout|K.O.]] | |They are used to make huge jumps when a player bounces on them. Sometimes they may stay on their side, in which case, whoever touches them will be thrown horizontally, with a high chance of getting a [[Knockout|K.O.]] | ||
|} | |} | ||
==Changes from ''Super Smash Bros. Melee''== | |||
* Generally, Super Smash Bros. Brawl is a slower game, due in part to reductions in character [[fall speed]] and [[gravity]], the removal of [[L-canceling]], and the inability to conserve momentum while dashing and jumping. | |||
* Characters can dodge as many times as possible while in the air, but the direction can no longer be controlled with the control stick. If this feint is used next to an object, the character will automatically grab it. Because of this, it is no longer possible to wavedash. | |||
* The knockback has been severely reduced, meaning combos are difficult to perform. | |||
* The up smash can now be used while dashing. | |||
* Characters can grab while changing direction while dashing, which generally results in increased range. Additionally, grabbing a character who is in the air will not reset their double jump. | |||
* Adventure Mode (SSBM) has been replaced by Adventure Mode: The Subspace Emissary. | |||
* The sound library is available from the start, but certain sounds and music must be unlocked. | |||
* [[Event]]s can now have a selectable difficulty. | |||
* '''Target Test''' is renamed '''[[Smash Targets]]''' and all characters share a single stage, which varies depending on the difficulty chosen. | |||
* Items can now be grabbed with [[Air Attack|air attacks]], air dodges, and [[Running Attacks|fast attacks]]. | |||
* The [[Baseball Smash]] contains a shield to prevent the [[Sandbag|bag]] from being knocked off the platform due to an accidental knock. However, if the shield is hit enough, it will break. Two people can also play simultaneously, either in co-op mode or as a competitive match. | |||
* Each character is now able to perform three [[Taunts]]. | |||
* In [[Special Brawl]], multiple modes can be active at once, and new modes are also introduced. | |||
* Any wins, losses, [[Knockout|K.O.]], and other milestones achieved by an NPC will not be recorded in the game logs. | |||
* Collectible [[Sticker]]s have been added. | |||
* The [[Lottery]] has been replaced by the [[Coin Launcher]]. | |||
* The [[Squad Jump|Squad Jump]] has been added. | |||
* Controls can now be configured by name. | |||
==Soundtrack== | |||
A large portion of the soundtrack incorporates new versions of character-themed tunes from various games, in addition to the original renditions. These tunes were composed by 38 prominent video game soundtrack composers and were critically acclaimed for their representation of different generations in video game history. | |||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*The game's menu, including the [[Challenges (SSBB)|Challenges]] screen, were inspired by the menu of the game ''[[Kirby Air Ride]]''. | *The game's menu, including the [[Challenges (SSBB)|Challenges]] screen, were inspired by the menu of the game ''[[Kirby Air Ride]]''. | ||
*Along with ''[[Metroid: Other M]]'', ''Super Smash Bros. Brawl'' is the only [[Wii]] game to use a dual-layer disc | *Along with ''[[Metroid: Other M]]'', ''Super Smash Bros. Brawl'' is the only [[Wii]] game to use a dual-layer disc, to support all of the extra data stored on the disc. However, earlier versions of the Wii have struggled to read the disc. | ||
==External links== | ==External links== |