Pikmin 4: Difference between revisions

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{{DISPLAYTITLE:''Pikmin 4''}}
{{italic title}}
{{game icons|p4=y}}
{{game infobox
{{Game infobox
| image = [[File:Pikmin 4 cover art.jpg|x250px]]
|name        = Pikmin 4
| platforms = [[Nintendo Switch]]
|image       = Pikmin 4 Box Art.jpg
| genre = Action/Adventure/Strategy
|size        = 250px
| players = 1 (single-player), 2 (multiplayer)
|caption    = North American game cover.
| developer = [[Nintendo EPD]], [[Eighting]]
|jname      = {{j|ピクミン 4|Pikumin 4}}
| publisher = [[Nintendo]]
|esrb        = E 10+
|first_release = July 21, 2023
|pegi        = 3
|console    = Nintendo Switch
|developer  = {{w|Nintendo EPD}}<br>{{w|Eighting}}
|publisher  = [[Nintendo]]
|genre       = Action/Adventure/Strategy
|players     = 1-2 players
|release    = {{date|21|July|2023}}
|predecessor = [[Pikmin 3]]
}}
}}
'''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[rookie Rescue Officer|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures along with purchasing [[gear]] with [[raw material]]s.
'''''Pikmin 4''''' is a [[Nintendo Switch]] game within the [[Pikmin (franchise)|''Pikmin'' franchise]]. It was released internationally on July 21, 2023. It is specifically the fourth entry of the main [[Pikmin (series)|''Pikmin'' series]].
 
The game sees the [[rookie Rescue Officer|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures along with purchasing [[gear]] with [[raw material]]s.


== Plot ==
== Plot ==
{{see also|Completion}}
In the prologue, [[Captain Olimar]], captain of the [[S.S. Dolphin]], crash-lands on planet [[PNF-404]]. He discovers the [[Pikmin family|Pikmin]], and also the space dog [[Moss]], who help him to recover the [[Ship part|missing parts]] of his ship. In a playable section of the prologue, he finds the [[Interstellar Radio]], which allows him to send out an [[wikipedia:SOS|SOS]] signal, in the hope that people on other planets receive the signal and are able to help.
{{spoiler}}
In the prologue, [[Captain Olimar]], captain of the [[S.S. Dolphin]], crash-lands on planet [[PNF-404]]. He discovers the [[Pikmin family|Pikmin]], and also the space dog [[Moss]], who help him to recover the [[Ship part|missing parts]] of his ship. In a playable section of the prologue, he finds the [[Interstellar Radio]], which allows him to send out an {{w|SOS}} signal, in the hope that people on other planets receive the signal and are able to help.


The [[Rescue Corps]], an organization dedicated to rescuing people, receives the signal, but their ship, the [[S.S. Shepherd]], also crashes, scattering the 7 members of the mission in different locations. As a result, their newest recruit, a [[Rookie Rescue Officer|customizable player character]], is sent in the [[S.S. Beagle]] to rescue the Rescue Corps, and doesn't crash. They find the space dog [[Oatchi]] and the communications operator [[Collin]], then go into the [[Burrow of Beginnings]] to rescue the captain [[Shepherd]]. After this, they find the Pikmin and repair the S.S. Shepherd by collecting 3 nearby [[treasure]]s, completing the first day on the planet.
The [[Rescue Corps]], an organization dedicated to rescuing people, receives the signal, but their ship, the [[S.S. Shepherd]], also crashes, scattering the 7 members of the mission in different locations. As a result, their newest recruit, a [[Rookie Rescue Officer|customizable player character]], is sent in the [[S.S. Beagle]] to rescue the Rescue Corps, and doesn't crash. They find the space dog [[Oatchi]] and the communications operator [[Collin]], then go into the [[Burrow of Beginnings]] to rescue the captain [[Shepherd]]. After this, they find the Pikmin and repair the S.S. Shepherd by collecting 3 nearby [[treasure]]s, completing the first day on the planet.
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===Dandori Challenge===
===Dandori Challenge===
{{main|Dandori Challenge}}
{{main|Dandori Challenge}}
Dandori Challenges are a special type of cave that feature a standalone treasure-collecting mission, with the goal being to collect all the treasures in the stage by the end of the time limit. They function similarly to [[Challenge Mode (Pikmin 2)|Challenge Mode]] from {{p2}} and [[Mission Mode]] from {{p3}}, but are incorporated into the main story.
Dandori Challenges are a special type of cave that feature a standalone treasure-collecting mission, with the goal being to collect all the treasures in the stage by the end of the time limit. They function similarly to [[Challenge Mode (Pikmin 2)|Challenge Mode]] from ''[[Pikmin 2]]'' and [[Mission Mode]] from ''[[Pikmin 3]]'', but are incorporated into the main story.


===Dandori Battle===
===Dandori Battle===
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===Olimar's Shipwreck Tale===
===Olimar's Shipwreck Tale===
{{main|Olimar's Shipwreck Tale}}
{{main|Olimar's Shipwreck Tale}}
Olimar's Shipwreck Tale is an alternate story mode that is unlocked after rescuing [[Captain Olimar]]. In this mode, the player controls Olimar and the space dog [[Moss]] to collect the 30 [[ship part]]s of the [[S.S. Dolphin]] within a 15-day limit, where each day is 11 minutes long. The mode is a reference to {{p1}}, and only the original 3 Pikmin types from that game appear.
Olimar's Shipwreck Tale is an alternate story mode that is unlocked after rescuing [[Captain Olimar]]. In this mode, the player controls Olimar and the space dog [[Moss]] to collect the 30 [[ship part]]s of the [[S.S. Dolphin]] within a 15-day limit, where each day is 11 minutes long. The mode is a reference to ''[[Pikmin (game)|Pikmin]]'', and only the original 3 Pikmin types from that game appear.
 
== Characters ==
''Pikmin 4'' features a large number of characters, more than any other game in the series. Almost all of the characters are non-playable. The [[rookie Rescue Officer]] and [[Oatchi]] are the only ones the player controls in the main story, the former being a customizable character.
 
== Pikmin ==
''Pikmin 4'' has 9 [[Pikmin]] types, including 7 returning types from previous games, and 2 new types: [[Ice Pikmin]] and [[Glow Pikmin]].


== Content ==
=== Pikmin ===
''Pikmin 4'' has 9 [[Pikmin family|Pikmin]] types, including 7 returning types from previous games, and 2 new types: [[Ice Pikmin]] and [[Glow Pikmin]].
* [[Red Pikmin]] are the first type obtained and are resistant to [[fire]] and have a higher attack power.
* [[Red Pikmin]] are the first type obtained and are resistant to [[fire]] and have a higher attack power.
* [[Yellow Pikmin]] are resistant to [[electricity]], can be thrown higher and dig faster than other Pikmin.
* [[Yellow Pikmin]] are resistant to [[electricity]], can be thrown higher and dig faster than other Pikmin.
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* [[Glow Pikmin]], one of the new types, can only be used in night expeditions or caves, are resistant to all elemental hazards, they teleport to the leader when they aren't fighting or transporting anything and they can fuse into a light ball that stuns any near enemy.
* [[Glow Pikmin]], one of the new types, can only be used in night expeditions or caves, are resistant to all elemental hazards, they teleport to the leader when they aren't fighting or transporting anything and they can fuse into a light ball that stuns any near enemy.


=== Areas ===
== Enemies ==
''Pikmin 4'' has more types of enemies than any other ''Pikmin'' game. There is a [[Piklopedia (Pikmin 4)|Piklopedia]] that has notes on all the enemy species from multiple characters. Every type of enemy has a unique musical layer that is played on top of the area music when the leader is close to it, a feature unique to this game.
 
== Areas ==
''Pikmin 4'' has 6 main [[area]]s, plus a special tutorial and hub area, the [[Rescue Command Post]]. Within each area, there are multiple [[cave]]s.
''Pikmin 4'' has 6 main [[area]]s, plus a special tutorial and hub area, the [[Rescue Command Post]]. Within each area, there are multiple [[cave]]s.
* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment.
* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment.
* '''[[Blossoming Arcadia]]''': A lush playground.
* '''[[Blossoming Arcadia]]''': A lush playground.
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* '''[[Primordial Thicket]]''': A muddy autumnal forest.
* '''[[Primordial Thicket]]''': A muddy autumnal forest.


=== Treasures ===
== Treasures ==
{{see|List of Pikmin 4 treasures}}
{{main|List of Pikmin 4 treasures}}
''Pikmin 4'' has a large number of treasures, forming most of the collectibles in the game. There is a [[Treasure Catalog]] which lists all the treasures and has notes on them from multiple characters. Unlike in {{p2}}, there can be multiple instances of a single type of treasure.
''Pikmin 4'' has a large number of treasures, forming most of the collectibles in the game. There is a [[Treasure Catalog]] which lists all the treasures and has notes on them from multiple characters. Unlike in ''Pikmin 2'', there can be multiple instances of a single type of treasure.
 
=== Enemies ===
{{see|Enemy#In Pikmin 4|t1=Enemies in Pikmin 4}}
''Pikmin 4'' has more types of enemies than any other Pikmin game. There is a [[Piklopedia (Pikmin 4)|Piklopedia]] that has notes on all the enemy species from multiple characters. Every type of enemy has a unique musical layer that is played on top of the area music when the leader is close to it, a feature unique to this game.
 
=== Plants and fungi ===
{{see|Vegetation#Pikmin 4|t1=Vegetation in Pikmin 4}}
''Pikmin 4'' features a wide variety of decorative vegetation.
 
=== Characters ===
{{see|Castaway}}
{{see|Leafling}}
''Pikmin 4'' features a large number of characters, more than any other game in the series. Almost all of the characters are non-playable. The [[rookie Rescue Officer]] and [[Oatchi]] are the only ones the player controls in the main story, the former being a customizable character.


== Controls ==
== Controls ==
{{see|Controls#Pikmin 4|t1=Controls in Pikmin 4}}
In single-player mode, the player can either use a pair of Joy-Con, or a Nintendo Switch Pro Controller. In 2-player mode, either player can use a pair of Joy-Con or a Pro Controller, or player 1 can use a single horizontal Joy-Con and player 2 can use a single vertical Joy-Con.
In single-player mode, the player can either use a pair of Joy-Con, or a Nintendo Switch Pro Controller. In 2-player mode, either player can use a pair of Joy-Con or a Pro Controller, or player 1 can use a single horizontal Joy-Con and player 2 can use a single vertical Joy-Con.
== Lists ==
=== Quotes ===
{{see|Rescue Journal}}
{{see|Pikmin 4 voyage log|t1=Voyage Log}}
{{see|Piklopedia (Pikmin 4)|t1=Piklopedia}}
{{see|Treasure Catalog}}
=== Soundtrack ===
{{see|Music in Pikmin 4}}
=== References to other series ===
{{see|Reference#Pikmin 4|t1=References to other series in Pikmin 4}}
=== Easter eggs and secrets ===
{{see|Easter egg#Pikmin 4|t1=Easter eggs in Pikmin 4}}
=== Mistakes ===
{{see|Mistake#Pikmin 4|t1=Mistakes in Pikmin 4}}
=== Glitches ===
{{see|Glitches in Pikmin 4}}
=== Unused content ===
{{see|Unused content in Pikmin 4}}


== Other information ==
== Other information ==
* Game size: 10.36 GB.
* Game size: 10.36 GB.
* Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
* Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
* Supported controllers: two Joy-Cons, single Joy-Con (only when playing in multiplayer), and Nintendo Switch Pro Controller. When playing in multiplayer with single Joy-Cons, player 1 holds the controller horizontally and player 2 holds the controller vertically.{{cite web|https://www.nintendo.co.jp/switch/ampya/products/soft.html|Product information for ''Pikmin 4''|the Japanese ''Pikmin 4'' website|retrieved={{date|11|April|2023}}}}
* Supported controllers: two Joy-Cons, single Joy-Con (only when playing in multiplayer), and Nintendo Switch Pro Controller. When playing in multiplayer with single Joy-Cons, player 1 holds the controller horizontally and player 2 holds the controller vertically.
* Supported languages: Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese.{{cite web|https://www.nintendo.com/store/products/pikmin-4-switch/|Pikmin 4 for Nintendo Switch|Nintendo Official Site|published={{date|8|February|2023}}|retrieved={{date|9|February|2023}}}}
* Supported languages: Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese.


== History ==
== History ==
=== Pre-announcement ===
[[File:Pikmin 4 Reveal Fight.png|thumb|The first released image of the game, shown in the September 2022 Nintendo Direct.]]
[[File:Pikmin 4 Reveal Fight.png|thumb|The first released image of the game, shown in the September 2022 Nintendo Direct.]]
Before the game was officially announced in 2022, various pieces of information about the game were shared by [[Shigeru Miyamoto]]. This information was sparse and sometimes contradictory, and the lack of official statements by Nintendo made it difficult to work out what was actually happening with ''Pikmin 4''. It is possible that some of these statements were referring to ''[[Hey! Pikmin]]''.


=== Pre-announcement ===
The first of these mentions was on November 6, 2014, when Miyamoto was being interviewed on the recently-released ''[[Pikmin Short Movies]]'' and indicated the possibility of another ''Pikmin'' game on the [[Wii U]].<ref>Sickr (November 6, 2014). "[https://mynintendonews.com/2014/11/06/miyamoto-hints-that-pikmin-4-could-be-in-development Miyamoto Hints That Pikmin 4 Could Be In Development]." My Nintendo News.</ref> Not long after, Miyamoto also mentioned wanting to make more ''Pikmin'' games in an interview with Smosh Games.<ref>Smosh Games (January 5, 2015). "[https://www.youtube.com/watch?v=untLD6z6aqI&t=275s NINTENDO'S MIYAMOTO RACES US IN MARIO KART 8 DLC (Button Bash)]". YouTube.</ref>
Before ''Pikmin 4''{{'s}} official announcement in 2022, various pieces of information about the game were shared by ''Pikmin'' series creator [[Shigeru Miyamoto]]. This information was sparse and sometimes contradictory, and the lack of official statements by Nintendo made it difficult to work out what was actually happening with ''Pikmin 4''. It is possible that some of these statements were referring to {{hp}}.
 
The first of these mentions was on {{date|6|November|2014}}, when Miyamoto was being interviewed on the recently-released {{psm}}, during which he said {{transcript|Continually launching campaigns after the release of software will lay the groundwork for the next iteration of "Pikmin" in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.}}, indicating the possibility of another ''Pikmin'' game on the [[Wii U]].{{cite web|https://mynintendonews.com/2014/11/06/miyamoto-hints-that-pikmin-4-could-be-in-development/|Miyamoto Hints That Pikmin 4 Could Be In Development|My Nintendo News|published={{date|6|November|2014}}}} Not long after, Miyamoto also mentioned wanting to make more ''Pikmin'' games in an interview with Smosh Games.{{cite youtube|untLD6z6aqI|of the interview with Smosh Games in which Shigeru Miyamoto talks about developing ''Pikmin'' games|m=4|s=35|published={{date|6|January|2015}}}}


On {{date|7|September|2015}}, Eurogamer unveiled that, in an exclusive interview, Miyamoto had confirmed the development of ''Pikmin 4'', and claimed that {{transcript|it's actually very close to completion. Pikmin teams are always working on the next one.}}{{cite web|http://www.eurogamer.net/articles/2014-07-20-pikmin-4-in-development-and-very-close-to-completion|Pikmin 4 in development and "very close to completion"|Eurogamer|published={{date|7|September|2015}}}} In the same article, Eurogamer also revealed a separate statement from a Nintendo representative, which said {{transcript|We can confirm that Pikmin 4 is in development but that is all we can confirm at present.}} It is not known if the "''Pikmin 4''" mentioned in that quote is the actual name for the game that Nintendo used, whether it's a placeholder name or not, or if it's just the result of the quote's English translation.<ref group="note">Of note is the fact that the URL for the Eurogamer interview's page starts with "2014-07-20". Since the URLs of all news article pages on eurogamer.net begin with the article's publication date, this could possibly mean that the article was meant to be revealed shortly after the interview, but was held until September of 2015. The article for the second Eurogamer interview states that this interview took place in July 2015.</ref><ref group="note">Also of note is that ''Pikmin 4'' uses the game engine Unreal Engine 4. However, in 2015, Nintendo did not have access to Unreal Engine 4 on any of their console hardware, as support for the engine only started in 2017. It's unknown if this indicates a development reset happened during development, ''Pikmin 4'' was ported from a different engine to Unreal Engine 4, or if "''Pikmin 4''" in this context referred to a different game, such as ''Hey! Pikmin'' or a cancelled spinoff.</ref>{{cite web|https://www.unrealengine.com/en-US/blog/unreal-engine-4-15-released|Unreal Engine 4.15 Released|the Unreal Engine official website|published={{date|15|February|2017}}}}
On September 7, 2015, Eurogamer unveiled that, in an exclusive interview, Miyamoto had confirmed the development of ''Pikmin 4'' and claimed it was nearing completion. In the same article from Eurogamer, a Nintendo representative also stated that ''Pikmin 4'' is in development but did not reveal anything else.<ref>Phillips, Tom (September 7, 2015). "[https://www.eurogamer.net/pikmin-4-in-development-and-very-close-to-completion Pikmin 4 in development and "very close to completion"]. Eurogamer.</ref>


In interviews in 2015 and 2016, Miyamoto mentioned wanting to make more ''Pikmin'' and ''Star Fox'' games.{{cite youtube|9B1nyq-5i6g|of an interview of Shigeru Miyamoto and Takashi Tezuka by YOGSCAST Kim|m=11|s=55|published={{date|8|September|2015}}}} When asked about characters he wanted to develop further at an Apple Store event, he said {{transcript|Yeah, I always wanted Fox McCloud to be a bit more popular than he is. But I think one more would be Pikmin. So I think these two, I'll need to put some more energy into.}}{{cite web|https://gamersplash.com/2016/12/11/miyamoto-confirms-star-fox-and-pikmin-will-continue/|Miyamoto Confirms Star Fox and Pikmin Will Continue|Gamer Splash!|published={{date|11|December|2016}}}}
On July 7, 2016, Gamerant interviewed Miyamoto and asked him about the status of the game's development and why there hadn't been any news in the past few months. Miyamoto confirmed that the game was in development and vaguely referred to how it was somewhat hard to fit into a list of priorities.<ref>GR Staff (July 7, 2016). "[https://gamerant.com/pikmin-4-update-miyamoto/ Miyamoto Updates Fans On Status of Pikmin 4]". Gamerant.</ref> Miyamoto confirmed the game's development again at [[E3 2017]] but would not discuss specifics.<ref>Phillips, Tom (June 19, 2017). "[https://www.eurogamer.net/miyamoto-pikmin-4-still-progressing Miyamoto: Pikmin 4 still "progressing"]". Eurogamer.</ref>


On {{date|7|July|2016}}, Gamerant interviewed Miyamoto and asked him about the status of the game's development and why there hadn't been any news in the past few months. To this, he replied {{transcript|Yes, you are right, and we're working on [''Pikmin 4'']. So, you know, when we're in development we have to create a list of priorities and it has been hard to kind of fit that into that list, but we're hopefully starting to see that on the list now.}}{{cite web|http://gamerant.com/pikmin-4-update-miyamoto/|Miyamoto Updates Fans On Status of Pikmin 4|Gamerant|published={{date|6|July|2016}}}}
''Pikmin 4'' uses Unreal Engine 4 as its game engine. However, around when development began in in 2014 or 2015, Nintendo did not have access to Unreal Engine 4 on any of their console hardware, as support for the engine only started in 2017, so it is very likely that ''Pikmin 4'' began development on a different game engine before being ported to the Unreal Engine 4.
 
A second Eurogamer interview with Miyamoto about ''Pikmin 4'' was conducted at E3 2017, during which he stated {{transcript|I've been told not to share anything about this from PR, but I can tell you it is progressing.}}{{cite web|http://www.eurogamer.net/articles/2017-06-14-miyamoto-pikmin-4-still-progressing|Miyamoto: Pikmin 4 still "progressing"|Eurogamer|published={{date|14|June|2017}}|retrieved={{date|14|June|2017}}}} This was the last time ''Pikmin 4'' was mentioned before its official announcement.


=== Pre-release ===
=== Pre-release ===
''Pikmin 4'' was officially announced in a Nintendo Direct presentation on {{date|13|September|2022}}.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|13|September|2022}}|published={{date|13|September|2022}}|retrieved={{date|14|September|2022}}}} This announcement was in a section presented by Shigeru Miyamoto, which also promoted {{pb}} and the [[mariowiki:The Super Mario Bros. Movie|upcoming ''Mario'' movie]]. A short trailer was shown, featuring a few scenes in a garden-like area and announcing a release window of 2023. Miyamoto provided some more basic details of the game after the trailer, and also showed off a new Pikmin T-shirt design based on the game's logo, which was made available to buy shortly afterwards.
''Pikmin 4'' was officially announced in a [[Nintendo Direct]] presentation on September 13, 20022. This announcement was in a section presented by Shigeru Miyamoto, who also promoted ''[[Pikmin Bloom]]'' and the [[The Super Mario Bros. Movie|then-upcoming ''Mario'' film]]. A short trailer was shown, featuring a few scenes in a garden-like area and announcing a release window of 2023. Miyamoto provided some more basic details of the game after the trailer, and also showed off a new Pikmin T-shirt design based on the game's logo, which was made available to buy shortly afterwards.


On {{date|8|February|2023}}, a Nintendo Direct presentation announced the release date for the game in a new trailer.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|8|February|2023}}|published={{date|8|February|2023}}|retrieved={{date|8|February|2023}}}} This trailer showed various short clips of gameplay and cutscenes. A new type of Pikmin was revealed, [[Ice Pikmin]], demonstrating the ability to freeze enemies when eaten and freeze small bodies of water when enough are thrown into them. The trailer then revealed [[Oatchi]], showed [[treasure]]s to be the main collectible, and hinted at the return of [[cave]]s from {{p2}}. The end of the trailer gave a first view of night gameplay.
On February 8, 2023, a Nintendo Direct presentation announced the release date for the game in a new trailer. This trailer showed various short clips of gameplay and cutscenes. A new type of Pikmin was revealed, [[Ice Pikmin]], demonstrating the ability to freeze enemies when eaten and freeze small bodies of water when enough are thrown into them. The trailer then revealed [[Oatchi]], showed [[treasure]]s to be the main collectible, and hinted at the return of [[cave]]s from ''Pikmin 2''. The end of the trailer gave a first view of night gameplay.


On {{date|2|June|2023}}, a news article was published on the Nintendo News channel on the Nintendo Switch news application in some regions, which described the plot of the game as "On a distant planet, the Rescue Corps needs a new hero - you!".{{source needed}}
On June 2, 2023, a news article was published on the Nintendo News channel on the Nintendo Switch news application in some regions, which described the plot of the game as "On a distant planet, the Rescue Corps needs a new hero - you!".


On {{date|6|June|2023}}, a third trailer was published that revealed the basic plot of the game: [[Captain Olimar]] had crashed once again, and the Rescue Corps sent to retrieve him also crashed, leaving the player to rescue them all. This trailer showed the player character to be customizable, a first for the ''Pikmin'' series.{{cite youtube|6ixnXjtQ7f8|of the character creator trailer|published={{date|6|June|2023}}|retrieved={{date|6|June|2023}}}} Accompanying this trailer was a major update to the game's Japanese website, which included some plot information and new screenshots.
On June 6, 2023, a third trailer was published that revealed the basic plot of the game: [[Captain Olimar]] had crashed once again, and the Rescue Corps sent to retrieve him also crashed, leaving the player to rescue them all. This trailer showed the player character to be customizable. Accompanying this trailer was a major update to the game's Japanese website, which included some plot information and new screenshots.


On {{date|20|June|2023}}, ''Pikmin 4'' download cards were released in Japan. These cards featured new screenshots, including one that took place inside a house, and one that seemed to show the game's battle mode.{{cite web|https://twitter.com/TokyoGameLife/status/1670999728098803713|Tweet by Tokyo Game Life|Twitter|published={{date|20|June|2023}}|retrieved={{date|20|June|2023}}|rname=japanesedownloadcard}}{{cite web|https://twitter.com/Genki_JPN/status/1671010320679071745|Tweet by Genki✨|Twitter|published={{date|20|June|2023}}|retrieved={{date|20|June|2023}}|rname=japanesedownloadcard2}}
On June 20, 2023, ''Pikmin 4'' download cards were released in Japan. These cards featured new screenshots, including one that took place inside a house, and one that seemed to show the game's battle mode.


On {{date|21|June|2023}}, another trailer was released as part of a Nintendo Direct presentation.{{cite youtube|WtY29lvEup8|of the Nintendo Direct on {{date|21|June|2023}}|published={{date|21|June|2023}}}} This trailer featured a more detailed look at the gameplay, and explained some of the game's new features. The goal of the game was revealed to be to collect treasures to power the Rescue Corps' ship, the S.S. Shepherd. The trailer showed the indoor area first seen on the download card. It also featured a closer look at caves, revealing their larger size and emphasis on puzzles. Dandori Battle mode was shown, as well as the Rescue Command Post. Finally, the night gameplay was revealed to be a tower defense-style challenge using a brand new type of Pikmin, the [[Glow Pikmin]]. This trailer was accompanied by the launch of the US and EU websites for the game, the "Pikmin Garden" Japanese website, as well as brand new websites for each region that focus on the series as a whole, which include the [[Pikmin comic]].
On June 21, 2023, another trailer was released as part of a Nintendo Direct presentation. This trailer featured a more detailed look at the gameplay, and explained some of the game's new features. The goal of the game was revealed to be to collect treasures to power the Rescue Corps' ship, the S.S. Shepherd. The trailer showed the indoor area first seen on the download card. It also featured a closer look at caves, revealing their larger size and emphasis on puzzles. Dandori Battle mode was shown, as well as the Rescue Command Post. Finally, the night gameplay was revealed to be a tower defense-style challenge using a brand new type of Pikmin, the [[Glow Pikmin]]. This trailer was accompanied by the launch of the US and EU websites for the game, the "Pikmin Garden" Japanese website, as well as brand new websites for each region that focus on the series as a whole, which include the [[Pikmin comic]].


On {{date|26|June|2023}}, various video game journalists and news sites like IGN{{cite youtube|fwDXHpKaEgY|of IGN playing a preview build of the game|published={{date|26|June|2023}}}} and Hobby Consolas{{cite youtube|nj4R2nDXZ8o|of Hobby Consolas playing a preview build of the game|published={{date|26|June|2023}}}} published videos showcasing gameplay of the game, giving firsthand accounts of how the game played and its new mechanics. Nintendo also published a short trailer for the game introducing viewers to the Pikmin on the Play Nintendo YouTube channel.{{cite youtube|yR_LngjVIjM|of the "Pikmin on Nintendo Switch" trailer|published={{date|26|June|2023}}}}
On June 26, 2023, various video game journalists and news sites like IGN showcased gameplay of the game, giving firsthand accounts of how the game played and its new mechanics. Nintendo also published a short trailer for the game introducing viewers to the Pikmin on the [[Play Nintendo]] YouTube channel.


Just before the game's release, some of the developers of ''Pikmin 4'' gave a series of 3 interviews about the development of the game and the series.{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/|Ask the Developer Vol. 10, Pikmin 4—Part 1|Nintendo News|published={{date|18|July|2023}}}}{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/|Ask the Developer Vol. 10, Pikmin 4—Part 2|Nintendo News|published={{date|19|July|2023}}}}{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-3/|Ask the Developer Vol. 10, Pikmin 4—Part 3|Nintendo News|published={{date|20|July|2023}}}} In these interviews, they talked about how they attempted to combine elements of {{p1}} and {{p2}} to create a better ''Pikmin'' game. Initially they experimented with the idea of controlling a [[Bulborb]], or being able to ride various creatures, but it became difficult to make a coherent game from that idea. Instead, [[Oatchi]] was added, as a character the player could ride that had the abilities of a leader and a Pikmin. The concept of [[Dandori]] was a major focus of development, with the game being designed to allow for different playstyles, and the [[Rewind Time]] feature was added to make it easier to retry after making mistakes. They decided to incorporate the [[Mission Mode]] and versus modes from previous games into the main story, in the form of [[Dandori Challenge]]s and [[Dandori Battle]]s, to let the player clear these as they progress. Another change from previous games was bringing the [[camera]] closer to the ground, to create a better sense of scale for the world.
Just before the game's release, some of the developers of ''Pikmin 4'' gave a series of 3 interviews about the development of the game and the series. In these interviews, they talked about how they attempted to combine elements of ''Pikmin'' and ''Pikmin 2'' to create a better ''Pikmin'' game. Initially they experimented with the idea of controlling a [[Bulborb]], or being able to ride various creatures, but it became difficult to make a coherent game from that idea. Instead, [[Oatchi]] was added, as a character the player could ride that had the abilities of a leader and a Pikmin. The concept of [[Dandori]] was a major focus of development, with the game being designed to allow for different playstyles, and the [[Rewind Time]] feature was added to make it easier to retry after making mistakes. They decided to incorporate the [[Mission Mode]] and versus modes from previous games into the main story, in the form of [[Dandori Challenge]]s and [[Dandori Battle]]s, to let the player clear these as they progress. Another change from previous games was bringing the [[camera]] closer to the ground, to create a better sense of scale for the world.


=== Demo ===
=== Demo ===
On {{date|28|June|2023}}, a demo for the game was released. In it, players can play the first part of Story Mode with one or two players. The demo contains the tutorial and the first area, the [[Sun-Speckled Terrace]]. Once the player has accumulated {{sparklium|p4|1500}} and the day ends, they are shown a notification telling them of the end of the demo, and then taken to a screen advertising the final game, with a button to return to the title screen, and another to access the eShop. If the player selects their saved game file again, they can still explore the [[Rescue Command Post]] and use its features, but will be prevented from continuing to the next area or landing in the previous one. It is still possible to select a different saved game file or even delete that demo-end file.
On June 28, 2023, a demo for the game was released. In it, players can play the first part of Story Mode with one or two players. The demo contains the tutorial and the first area, the [[Sun-Speckled Terrace]]. Once the player has accumulated 1,500 [[Sparklium]] and the day ends, they are shown a notification telling them of the end of the demo, and then taken to a screen advertising the final game, with a button to return to the title screen, and another to access the eShop. If the player selects their saved game file again, they can still explore the [[Rescue Command Post]] and use its features, but will be prevented from continuing to the next area or landing in the previous one. It is still possible to select a different saved game file or even delete that demo-end file.


The title screen naturally includes the word "Demo" under the logo, and has an extra option, "Nintendo eShop", that when pressed, prompts the player to open the eShop's page for ''Pikmin 4''. The Dandori Battle option exists, but choosing it will simply inform the player of their availability in the full version.
The title screen naturally includes the word "Demo" under the logo, and has an extra option, "Nintendo eShop", that when pressed, prompts the player to open the eShop's page for ''Pikmin 4''. The Dandori Battle option exists, but choosing it will simply inform the player of their availability in the full version.


Any progress made in the demo can carry over to the final game. Collecting {{sparklium|1500}} also gives the player some bonuses: they will obtain 5 Bomb Rocks in the full game and an [[Mii#Mii apparel|Oatchi-Rider outfit for their Mii]] in {{pb}} through [[My Nintendo]]. For the latter, a "Send Confirmation" button will appear on the title screen.
Any progress made in the demo can carry over to the final game. Collecting 1,500 Sparklium also gives the player some bonuses: they will obtain 5 Bomb Rocks in the full game and an [[Mii#Mii apparel|Oatchi-Rider outfit for their Mii]] in ''Pikmin Bloom'' through [[My Nintendo]]. For the latter, a "Send Confirmation" button will appear on the title screen.


Due to it being a demo, a lot of the final content is absent from the game's files entirely. With some Sparklium-farming techniques, it is possible to see the game react to some of the missing content, since the developers never expected a player to be able to reach it from within the demo's limits. This applies to the demonstration video for the [[Rush Boots]] in [[Russ]]'s lab.{{cite youtube|wVsDTc6H7kY|of a player completing the demo with over {{sparklium|p4|5000}}|published={{date|8|July|2023}}|retrieved={{date|8|July|2023}}}}
Due to it being a demo, a lot of the final content is absent from the game's files entirely. With some Sparklium-farming techniques, it is possible to see the game react to some of the missing content, since the developers never expected a player to be able to reach it from within the demo's limits. This applies to the demonstration video for the [[Rush Boots]] in [[Russ]]'s lab.


=== Post-release ===
=== Post-release ===
A minor [[update]] to the game was released on {{date|27|September|2023}}, which fixed some bugs and added a [[loading screen]] progress bar.
A minor [[update]] to the game was released on September 27, 2023, which fixed some bugs and added a [[loading screen]] progress bar.
 
At {{w|The Game Awards 2023}}, ''Pikmin 4'' was nominated for the "Best Family" award,{{cite web|https://thegameawards.com/nominees/best-family|Best Family 2023|The Game Awards|retrieved={{date|12|December|2023}}}} and won the "Best Sim / Strategy" award.{{cite web|https://thegameawards.com/nominees/best-sim-strategy|Best Sim / Strategy 2023|The Game Awards|retrieved={{date|12|December|2023}}}}
 
== Connections to other games ==
{{see|Canon}}
''Pikmin 4'' does not fit neatly into the timeline established by the previous 3 games, as its story contradicts several major details from {{p1}}, {{p2}}, and {{p3}}. [[Olimar's Shipwreck Tale]] is a retelling of the story of ''Pikmin'', though with many details changed. Events from ''Pikmin 2'' and ''Pikmin 3'' are referenced as if they are hypothetical future events.


== Credits ==
At [[The Game Awards 2023]], ''Pikmin 4'' was nominated for the "Best Family" award, and won the "Best Sim / Strategy" award.
{{see|Credits#Pikmin 4|t1=Pikmin 4 credits}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Pikmin 4 Logo with background.jpg|''Pikmin 4'''s logo.
Pikmin 4 Logo with background.jpg|Logo
Pikmin 4 Logo.png|''Pikmin 4'''s logo with a transparent background.
Pikmin 4 Logo.png|Logo (transparent background)
Pikmin4boxart.png|North American box art with a transparent background.
Pikmin4boxart.png|North American cover art (transparent background)
Pikmin 4 Rating Pending Box Art.png|Early North American box art.
Pikmin 4 Rating Pending Box Art.png|North American cover art (pre-release)
Pikmin 4 Key Art.png|Key art.
Pikmin 4 Key Art.png|Key art
Pikmin 4 key art jp.jpg|Japanese key art.
Pikmin 4 key art jp.jpg|Japanese key art
Pikmin 4 Key Art Vertical.png|Vertical arrangement of the key art.
Pikmin 4 Key Art Vertical.png|Vertical arrangement of the key art
Pikmin 4 Key Art Square.png|Square arrangement of the key art.
Pikmin 4 Key Art Square.png|Square arrangement of the key art
Pikmin 4 Key Art No Logo.png|Full key art without text.
Pikmin 4 Key Art No Logo.png|Full key art without text
</gallery>
</gallery>
{{see more|Category:Pikmin 4 images}}


=== Videos ===
=== Videos ===
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== Trivia ==
== Trivia ==
* ''Pikmin 4'' is the first main-series ''Pikmin'' game to be available in Brazilian Portuguese, and Dutch.
* ''Pikmin 4'' is the first main-series ''Pikmin'' game to be available in Brazilian Portuguese, and Dutch.
* ''Pikmin 4'' uses the {{w|Unreal Engine}}.{{cite web|rname=japanesedownloadcard}}{{cite web|rname=japanesedownloadcard2}}
* The gap between the releases of ''[[Pikmin 3]]'' and ''Pikmin 4'' was 10 years, the longest gap between release dates of any consecutive ''Pikmin'' game of the main series.
* The gap between the releases of {{p3}} and ''Pikmin 4'' was 10 years, the longest gap between release dates of any consecutive main-series ''Pikmin'' games.


== Names in other languages ==
== Names in other languages ==
{{foreignname
*'''Chinese''' (Traditional): 皮克敏4 (''Píkèmǐn 4'')
|Jap=ピクミン4
*'''Japanese:''' ピクミン4 (''Pikumin 4'')
|JapR=Pikumin 4
*'''Korean:''' 피크민 4 (''pikeumin 4'')
|JapM=Pikmin 4
|ChiTrad=皮克敏4
|ChiTradR=Píkèmǐn 4
|ChiTradM=Pikmin 4
|Dut=Pikmin 4
|DutM=-
|Fra=Pikmin 4
|FraM=-
|Ger=Pikmin 4
|GerM=-
|Ita=Pikmin 4
|ItaM=-
|Kor=피크민 4
|KorR=pikeumin 4
|KorM=Pikmin 4
|Por=Pikmin 4
|PorM=-
|Spa=Pikmin 4
|SpaM=-
}}
 
== See also ==
* {{p3}}
* {{hp}}


== External links ==
== External links ==
===Official websites===
* [https://www.nintendo.com/store/products/pikmin-4-switch/ Official English product page]
* [https://www.nintendo.com/store/products/pikmin-4-switch/ Official English product page]
* [https://www.nintendo.co.jp/switch/ampya/ Official Japanese website]
* [https://www.nintendo.co.jp/switch/ampya/ Official Japanese website]
Line 250: Line 175:
* [https://www.nintendo.tw/switch/ampya/ Official Taiwanese website]
* [https://www.nintendo.tw/switch/ampya/ Official Taiwanese website]


== Notes ==
===Other wikis===
<references group="note"/>
* [https://www.pikminwiki.com/Pikmin_4 ''Pikmin 4''] on Pikipedia


== References ==
==References==
{{refs}}
<references/>


{{games}}
[[Category:Pikmin 4|*]]
[[Category:Main series]]
[[Category:Pikmin games]]
[[Category:Nintendo Switch games]]
[[Category:2023 games]]